You mean, like Wall Street, which used the same practices, and the ongoing global financial market meltdown? That's not significant?
All software companies, not just game developers, are run by "suits," rather than by technically competent folks. On the other hand, the latter tend to fuss over and polish unimportant details to the point of never sending out a release.
So, as with anything in life, it's a question of balance. In this case, business needs (timely revenue/ROI) vs. product quality. As I've pointed out elsewhere, each successive CA release has been worse on the product quality. Sadly, this one sets a new low water mark.![]()
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