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  1. #1
    Spirit King Senior Member seireikhaan's Avatar
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    Default Re: Playing as a Muslim Faction

    The mosque is a muslim faction's best friend- to train ghazis, and to give a needed morale boost to saracen infantry. Saracens, archers, ghazis and a few camels can put to flight almost anything if uitilized properly.
    It is better to conquer yourself than to win a thousand battles. Then, the victory is yours. It cannot be taken from you, not by angels or by demons, heaven or hell.

  2. #2

    Default Re: Playing as a Muslim Faction

    Turcoman Horce, Saharan Cavalry, Mameluk Cavarly, Armenian Heavy Cavarly, Ghulam Cavalry and Kwarazmian Cavalry, Ottoman Sipahis, Mameluk Horse Archers and Faris are the attributes i love the most in Islamic factions.

    Of course there are the Almohad Urban Militias, the Janissaries, Nubian Guards, Ghazis, Desert Archers, Turcoman Foot, Futuwas, Nizaris, African Spears, Saracen Spears and Muwahids too, to bring Crusaders to their knees.

    And for sandy desert provinces a few surprises...
    Last edited by gollum; 03-26-2009 at 23:17.
    The Caravel Mod: a (very much) improvedvanilla MTW/VI v2.1 early campaign

    Please make sure you have the latest version (v3.3)
    Since v3.3 the Caravel Mod includes customised campaigns for huge and default unit settings

    Download v3.3
    Info & Discussion Thread

  3. #3

    Default Re: Playing as a Muslim Faction

    In early I'm planning a 3 pronged assault on Byzantine Anatolia. My large army in Antioch will act as the shield to protect my provinces as Byzantium and the Turks are locked in a see saw battle for the eastern half of Anatolia.
    I've decided to pursue a strategy that is one I would normally not consider, but see an opportunity to sweep the eastern Mediterrainian sea's with my fleet while simultaneously landing 3 armies in Cyprus, Rhodes and Crete. From there strike the soft underbelly of western Anatolia and sandwich the Byzantine armies there between myself and my allied Turks(lets hope they don't see an opportunity to turn on me).
    Cheers, and away to the battle.
    Alex
    Realize deeply that this present moment is all we ever have...

  4. #4

    Default Re: Playing as a Muslim Faction

    Nice - good luck with your plans - may Allah the almighty guide your steps...
    The Caravel Mod: a (very much) improvedvanilla MTW/VI v2.1 early campaign

    Please make sure you have the latest version (v3.3)
    Since v3.3 the Caravel Mod includes customised campaigns for huge and default unit settings

    Download v3.3
    Info & Discussion Thread

  5. #5

    Default Re: Playing as a Muslim Faction

    Well done, Aleksandros, you shall conquer your empire from the opposite end now!

    But do not allow yourself to be fooled by the idea of a muslim alliance..

    The Turks and the Fatimids are only ever allied long enough to ensure that Christianity stays on that side of the Hellespont.

    Be prepared to march north from Antioch..

  6. #6

    Default Re: Playing as a Muslim Faction

    You seem to speak quite exotically often Mr Glenn - are you a historian or linguist/letterist?
    The Caravel Mod: a (very much) improvedvanilla MTW/VI v2.1 early campaign

    Please make sure you have the latest version (v3.3)
    Since v3.3 the Caravel Mod includes customised campaigns for huge and default unit settings

    Download v3.3
    Info & Discussion Thread

  7. #7

    Default Re: Playing as a Muslim Faction

    O Mr. Gollum, let not the topic stray!
    (I am qualified for neither, though I study linguistics, the old languages and prepare for university.)

    AlexandersForlornHope, if the Byzantines are weaker than the Turk, I would in your position ally with them and destroy the green Turks before they equal you in strength, then you may easily thwart the Byzantine.

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