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Thread: Playing as a Muslim Faction

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    Default Re: Playing as a Muslim Faction

    I'm aware that you're aware that i was aware of the three bow types in vanilla

    Originally posted by Caravel
    The JA info pic is entirely wrong. The actual sprites on the other hand are very good and look how they're supposed to look. In reality factions like the Turks and Mongols should have had longbows from the start (to represent the powerful composite bows used by these peoples). In fact if you look at the internal naming of the mounted bow it is referred to as a "mounted longbow". This does point to CA originally intending to give the horse archer units decent bows - though this would have made them far too dangerous.
    Indeed - actually many units in the info pic are shown with composite bows and others like the Tribizond archers are mention to carry composite bows in the UnitInfo text. It would have been great to give them some extra attribute in order to allow their factions them to play without crossbows/arbalests.



    EDIT
    Ironically for the Trebizond Archers the opposite is true - the InfoPict is right and the sprite is awful and wrong. The PoM adressed that quite well.
    Last edited by gollum; 03-27-2009 at 14:34.
    The Caravel Mod: a (very much) improvedvanilla MTW/VI v2.1 early campaign

    Please make sure you have the latest version (v3.3)
    Since v3.3 the Caravel Mod includes customised campaigns for huge and default unit settings

    Download v3.3
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