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  1. #1

    Default Re: Playing as a Muslim Faction

    By the equestrian Poseidon!

    I have a question!

    Is it possible to play as either the Fatimids or Turks and maintain an alliance with your eastern muslim counterpart?
    Is there a way to dissuade the AI from war with those of his own zeal?

    Sometimes I have chosen the Turks or Fatimids with a view to locking shields with my good brethren and staving the French, swearing never to allow Antioch to turn a funny blue, red or yellow colour.
    I have however always been bitterly disappointed.

    Has anyone ever experienced a campaign with a Turko-Arabic alliance lasting longer than the rise or fall of Byzantium?

  2. #2

    Default Re: Playing as a Muslim Faction

    There is Mr Glenn;
    go to your main MTW folder.

    In there, in the campaign folder, you will find 3 txt files entitled EARLY, HIGH, LATE. Click the one you play, and scroll down. Once you found the AI faction personality column set the Turks/Egypts from MUSLIM_EXPANSIONIST to MUSLIM_PEACEFUL.

    Then the Turks/Egypts will keep their part of the deal
    Last edited by gollum; 03-31-2009 at 14:20.
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  3. #3

    Default Re: Playing as a Muslim Faction

    Faith does not seem to have much bearing on alliances. It may seem that it does influence the forming of alliances because the Turks, Almohads and Egyptians all seems to ally early on - but this is probably down to proximity. If you look at the western catholic theatre there is plenty of inter faith conflict there, so I don't think faith has any bearing whatsoever.

    -Edit: Yes changing the AI behaviour type will make factions more or less aggressive and alter other aspects of behaviour, but there is no rule that makes muslims side with muslims or choose the muslim ally in a conflict. Thre is only one way to ensure united muslim factions and that is to play as the Turks and conquer the other two.
    Last edited by caravel; 03-31-2009 at 14:24.
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  4. #4
    Minion of Zoltan Member Roark's Avatar
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    Default Re: Playing as a Muslim Faction

    Quote Originally Posted by Glenn View Post
    Is it possible to play as either the Fatimids or Turks and maintain an alliance with your eastern muslim counterpart?
    Is there a way to dissuade the AI from war with those of his own zeal?
    - Form alliances with his allies.
    - Don't go to war with his allies.
    - Send a princess or high-valour emissary to seal the deal.
    - Maintain good garrisons on your borders with him to discourage invasion.
    - Don't hold any of his homelands or GA goals.
    - Don't get too big.

    Nothing is certain, though.

  5. #5
    Minion of Zoltan Member Roark's Avatar
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    Default Re: Playing as a Muslim Faction

    Whoops. Muslims don't have princesses.

    The abovementioned points are good general guidelines, though.

    Bottom line is, however, if you want to expand, you're gonna make some enemies along the way. Quite often you have little control over the making or breaking of alliances.

  6. #6
    Member Member nzd07's Avatar
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    Default Re: Playing as a Muslim Faction

    The muslims control alot of land, but what I hate about them is that they have no decent troop that can easily be made.

    For example:

    Danes: Vikings, I'm pretty sure all you need is a fort
    Byz: Byz infantry, all you need is a swordsmith.
    Germans,Italians,English,French,Spanish (I'm missing a few): Feudal swordsman, swordsmith.

    See what I mean, troops like these are what help me make large conquests, keep loyalty high, and control rebellions. Plus you don't have to spend extra florins and time on all of those buildings.

    The only thing I like about the muslim factions are the Almohad urban militia or else I stay away from Muslim factions because I hate sitting around planning out my structures, I'm not very patient



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  7. #7
    Member Member Knight of the Rose's Avatar
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    Default Re: Playing as a Muslim Faction

    Egyptians:

    Fort => Camels

    That's all you need



    More seriously - if you're too impatiant to build two structures to train units, then I cannot imagine you could finish a campaign.

    Examples of good muslim troops:
    Mosque + swordsmith: Gazi inf.
    Spearmaker upgrade: Muhawid spearmen, saracen spearmen
    Horse breeder in africa: saharan cav.
    Swordsmith: Arab inf. is a inferior unit compared to catholic heavy inf. But muslim armies should be able to persevere using other methods, especially desert troops on defence or horse archers everywhere...

    /KotR

  8. #8
    Minion of Zoltan Member Roark's Avatar
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    Default Re: Playing as a Muslim Faction

    Quote Originally Posted by nzd07 View Post
    The only thing I like about the muslim factions are the Almohad urban militia or else I stay away from Muslim factions because I hate sitting around planning out my structures, I'm not very patient
    Try the Tyberius add-on for XL. It significantly reduces the time required to construct buildings.

  9. #9

    Default Re: Playing as a Muslim Faction

    Byz infantry are in my opinion sub-decent,they suffer from low morale,at least in my experience. I never use them in my field armies or as anything below a garrison as with the Tyberius add-on for XL, I have more opitions that I can rely on not to cause a mass chain rout at the most crucial time..

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