Why do schools cause rebellion? It just seems kind of weird like.
"The man who has no sense of history, is like a man who has no ears or eyes" - Adolf Hitler
"In the absence of orders, go find something and kill it." - Field Marshal Erwin Rommel
Interdum feror cupidine partium magnarum Europae vincendarum
Sometimes I get this urge to conquer large parts of Europe.
They're universities, centers of every sort of radical ideas. They always have been.
That is why classes in my universities are conducted under armed guard. I force them to only study things I want (like better guns) and if they try to research things like philosophy (except for division of labor) I shoot half the class, and make the other half eat the ones I shot. It works wonders.
What if it is actualy you who are crazy, and I am realy not crazy?... No, you're right... I am crazy.
lol
The advantage of this is its easer to set and probably a bit more realistic. Also to course a rebellion in your capital exempt the rest of the cites in that part of the world from tax then jack them up to get a revolution
The exempt from tax I do like.
*nods*
Players could try what the government in Britain has done to its Universities over the last 30 years or so. Put in lots of accountants and managers to run them, take away power from the academics and force them to waste their time doing lots of meaningless tasks like Quality Assurance and Research Assessment Exercises.
Result: much less dissent and independence of thought. Much less thought of any kind mind you but there you go.
Last edited by Lord of the Isles; 03-27-2009 at 13:23.
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