Quote Originally Posted by Graphic View Post
WW1 or even WW2 are highly doable. The basic concept would be pretty much the same, the real time battles would just play like Men of War or World in Conflict.
Simulating battles that stretched out for hundreds of miles would be difficult. How would you do that? Could battle maps be linked together so you could play sectors of a battle seperately yet as if they were being fought simulataneously? Also you'd need to expand the capacity of the engine to handle more units. Finally there's the problem of handling air warfare.