Quote Originally Posted by antisocialmunky View Post
Anyone else run into the queue not acting right if you build more than the recruitment slots? If you order up more units than your city can build at one time, the next turn, any unrecruited units that were left over from the previous turn are built at a rate of 1 per turn.
Well, sorry but over building the queue is asking for trouble.

It is hard to call something a bug when you are exceeding the intended limits.

If you are not to tac your car’s engine past 40,000 RPM but you do and blow a piston at 60,000 RPM are you going to blame the manufacturer?