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Thread: Recruitment Queue Bug

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  1. #5

    Default Re: Recruitment Queue Bug

    Quote Originally Posted by Fisherking View Post
    Well, sorry but over building the queue is asking for trouble.

    It is hard to call something a bug when you are exceeding the intended limits.

    If you are not to tac your car’s engine past 40,000 RPM but you do and blow a piston at 60,000 RPM are you going to blame the manufacturer?

    I don't think he is doing anything un-intended.
    Queuing units to build them in a row has been a feature even in Rome:TW. You queue up four units, the towns builds them after 1,2,3 and 4 turns respectively. Nothing special or fancy.

    Susanna/Calapine

    Disclaimer: English isn't my first language, so sorry if you meant something else than I thought you do.
    Last edited by Susanna; 03-28-2009 at 19:49.

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