This might be useful for all mpers;
http://www.twcenter.net/forums/showthread.php?t=241293
This might be useful for all mpers;
http://www.twcenter.net/forums/showthread.php?t=241293
The Caravel Mod: a (very much) improvedvanilla MTW/VI v2.1 early campaign
Please make sure you have the latest version (v3.3)
Since v3.3 the Caravel Mod includes customised campaigns for huge and default unit settings
Download v3.3
Info & Discussion Thread
Anyone figured out the hidden stats jet? Like unit speed, fatigue, and different weapons that units use.
or if adding experience actually does anything?
It does goat, it does...
1 level of experience ads 2 points to accuracy, 2 points to reloading speed, 1 point to all the melee stats (exception is charge) and 1 point to morale. It's pretty cheap also...
You dont really notice it because ofcourse the scaling and handling of stats is different since RTW.
You could test it by fully upgrading one unit of line inf and using one blanco and just let them shoot each other. You should notice differences in reloading for example.
Greets...
Rebirth of Kenchikuka?
Important news, thanks Sulla
Between studing le FUSIL, and the GameReplays troop Indexs at:
http://www.gamereplays.org/empiretotalwar/
I am begining to get some understanding.
Now all that is left is an complete upgrade chart
Any in the works anywhere?
HONOUR IS VICTORY - GO WITH HONOUR - KEEP THE CODE
http://steamcommunity.com/profiles/76561198003816474
good to know sulla, do those increased stats show themselves in the mouse over of the units during army selection, or is it hidden somewhere else? i seem to recall not noticing a difference in the mouse over, but there's alot of the bits and pieces of tw since rome that i don't get, stuff that was blatantly obvious, like stats, in shogun and mtw.
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