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Thread: Isaac

  1. #1
    Member Member Raygereio's Avatar
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    Default Isaac

    In my current Hayasdan game I just completed the Pan-Caucasus reforms and the next rebel turn this guy pops up offering a ceasefire between me and the eleutheroi.

    As far as I can tell from the script, he's supposed to spawn to give my faction leader the improved king of kings faction leader trait and then immediatly die.
    I can end his existance easily with a small kill_character script, but before I do that; did I read the EB script wrong and is Isaac supposed to last longer then 1 turn?

    I'm running EB1.2 on BI, no changes to the script other then the permanent fixes.
    Last edited by Raygereio; 03-25-2009 at 10:13.

  2. #2
    EB annoying hornet Member bovi's Avatar
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    Default Re: Isaac

    No, I believe you're right, he's not supposed to survive.

    Having problems getting EB2 to run? Try these solutions.
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    I think computer viruses should count as life. I think it says something about human nature that the only form of life we have created so far is purely destructive. We've created life in our own image. - Stephen Hawking

  3. #3
    Member Member Raygereio's Avatar
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    Default Re: Isaac

    Thanks.
    Next time I have time to start up EB; poor Isaac will be history.

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