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Thread: Culture of a client ruler

  1. #1

    Default Culture of a client ruler

    I have just conquered Edessa in my Armenian campaign and decided to make it an allied kingdom. I can choose between Hellenistic and Eastern General (who if I am not mistaken) will become the ruler.

    Is there any difference beside the quality of his bodyguards? I mean on the strategy map, like say an Eastern ruler will increase cultural shift, but cause (temporarily?) more unrest? Or anything else?

  2. #2
    Cavalry Fanatic Member Tolg's Avatar
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    Default Re: Culture of a client ruler

    No.


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  3. #3
    EB TRIBVNVS PLEBIS Member MarcusAureliusAntoninus's Avatar
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    Default Re: Culture of a client ruler

    The only difference is the battlemap bodyguard.


  4. #4

    Default Re: Culture of a client ruler

    Ok, thanks :-)

    How about his loyalty? Isn't an Eastern one more loyal since he shares cutlure with his oh so mighty overlord?

    Edit: hm the only difference is the battlemap bodyguard. A slow writer I am. The second question still stands, though :-)

    And while I am at it, is there any chance that a client ruler rebels? If yes, how does it happen? What are the conditions?
    Last edited by Cortex; 03-31-2009 at 21:16.

  5. #5
    amrtaka Member machinor's Avatar
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    Default Re: Culture of a client ruler

    No and no.
    Quote Originally Posted by NickTheGreek View Post
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  6. #6
    Arrogant Ashigaru Moderator Ludens's Avatar
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    Lightbulb Re: Culture of a client ruler

    Quote Originally Posted by Cortex View Post
    And while I am at it, is there any chance that a client ruler rebels? If yes, how does it happen? What are the conditions?
    There is no way to make characters rebel in R:TW without using shadow factions. The EB team cannot do this, so they cannot rebel. Disloyal characters will be more easy to bribe and more likely to develop money-draining traits, though.

    I am not sure about loyalty, but I suspect that it will be the same.
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  7. #7

    Default Re: Culture of a client ruler

    Duly noted. Thank you both.

    As with the being more likely to be bribed - has the AI bribed your generals or family members in you campaigns? Or even whole settlements? Is it something that I should keep in mind? Do they try to bribe only neighbouring regions or have you seen a settlement (an army) in the middle of you territory defect to the dark side of the moon?

  8. #8

    Default Re: Culture of a client ruler

    It happens sometimes, but it's very rare. I only noticed some small armies being bribed by the enemy. Though I have seen enemy diplomats do something next to my characters/settlements (that animation of diplomat on campaign map when he enters the diplomatic scroll). I'm pretty sure that they are trying to bribe and it's the earliest sign that the faction is preparing to wage war against you.

  9. #9

    Default Re: Culture of a client ruler

    Thanks.
    Yeah, I've seen that too, gah, my assassin is going to visit one certain Ptolemaic diplomat soon.

  10. #10
    Member Member seienchin's Avatar
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    Default Re: Culture of a client ruler

    In EB I doubt that any General will ever be bribed.
    To bribe one single rebell celtic Spearmen(Lugoae) you need 13.000 mnai!!!
    Today I bribed a sweboz army of 480 Warriors for 137000 mnai, but I never got even close to bribing a general. Not even with 150.000mnai. Cant imagine how much a city plus fullstack plus 10 star general costs... Around 2 million??? Anyway the only ones beeing bribed frequently are the diplomats.

  11. #11
    Guest desert's Avatar
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    Default Re: Culture of a client ruler

    I bribe enemy generals pretty frequently. I've lost at least 1 general to bribes in every campaign longer than 50 years.

    It's easier to do than you think.

  12. #12
    Barcid Member soup_alex's Avatar
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    Default Re: Culture of a client ruler

    Bribes in EB are expensive, yes... but sometimes, depriving your enemy of their own armies for your own use is more than worth the cost ("in the right place, at the right time").
    Small rebel settlements in the middle of nowhere (relatively speaking) are a favourite target of mine. Even if it's not a particularly good investment economically or strategically, it's at least something to spend money on when you get to the point where you're swimming in the stuff.
    "The pathfinding around town squares is twenty different kinds of horrible."Watchman

  13. #13
    Arrogant Ashigaru Moderator Ludens's Avatar
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    Lightbulb Re: Culture of a client ruler

    For some reason, CA decided to couple the cost of bribes to the player's treasury, so if you are rich, bribing will cost you more. Since everything is expensive in EB, bribery is rare, but it does occur. To make bribery more difficult, station a diplomat in every town: the ambassador trait ups the cost of bribing even further.
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