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Thread: Cross and Crescent: Total War - The Modpack Compilation for Kingdoms

  1. #1

    Default Cross and Crescent: Total War - The Modpack Compilation for Kingdoms

    Over the past year and a half I have been compiling many of the best mods that the M2TW modding community has produced into one, major mod for my personal enjoyment. I have toyed with the idea of releasing this work, but the task of sifting through the files and attributing this code to that modder, and so on, has proved to be so daunting that I decided that I would keep it as a personal mod. Meanwhile, the mod grew, incorporating more and more content. Then I realized that the community as a whole deserved more credit that I did for the making of this work - it was mainly their work. That's when I decided that it was my responsibility to release this mod, for the good of the community. This mod contains content from many of the best mods on this site. I can't provide many screens yet, as I have not yet received replies back from many modders, and at this point it will be difficult to show much off without using work from some of those who have not replied. The good news is that I may be able to get a custom-battle-only, very stable open beta out in the next month or two, depending on how many persmissions I get. Anyway, without further ado, here is a breakdown of the mod compilation.

    Faction List

    1.Kingdom of England (England)
    2.Tywysogaeth Cymru (Wales)
    3.Rìoghachd na h-Alba (Scotland)
    4.Ríocht na héireann (Ireland)
    5.Royaume de la France (France)
    6.Das Heilige Römische Reich (HRE)
    7.Reino de Leon-Castille (Spain)
    8.Monarquia de Portugal (Portugal)
    9.Il ducato di Milano (Milan)
    10.Serenìsima Repùblica Vèneta (Venice)
    11.Stati della Chiesa (Papal States)
    12.Regno di Sicilia (Sicily)
    13.Magyar Királyság (Hungary)
    14.Królestwo Polskie (Poland)
    15.Lietuvos Didžioji Kunigaikštyste (Lithuania)
    16.Ordensstaat (Teutonic Order)
    17.Kongeriget Danmark (Denmark)
    18.Kongeriket Norge (Norway)
    19.Novgorodskaja Respublika (Russia)
    20.Basileía Rhomaíon (Byzantium)
    21.Alduh al-Fatmit (Egypt)
    22.Al-Murabitun (Moors)
    23.Büyük Selçuklu Devleti (Turks)
    24.Mongolyn Ezent Guren (Mongols)
    25.Gurkani (Timurids)
    26.Principauté d'Antioch (Antioch)
    27.Latin Kingdom of Jerusalem (Jerusalem)
    28.Khwārezmšhāḥīān (Kwarezm)
    29.Mexica Triple Alliance (Aztecs)
    30.Independent States (Rebels)
    31.Unknown (suggestions welcome!)

    32.Albania
    33.Apachean Tribes
    34.Aragon
    35.Armenia
    36.Bulgaria
    37.Cumans
    38.Edessa
    39.Flanders
    40.Franks
    41.Hospitaller Order
    42.Janissaries
    43.Kiev
    44.Knights Templar
    45.Lebanon
    46.Mali
    47.Mayans
    48.Knights of Santiago
    49.Scots – Irish
    50.Serbia
    51.Sherwood Foresters
    52.Slavs
    53.Swiss
    54.Tarascans
    55.Tlaxcalans
    56.Tripoli


    Red means full-fleshed, playable factions.
    Green represents minor factions. They have their own heraldry and unique troops, but no government beyond possibly a rebel faction. To see their unique troops, recruit them using the AOR system.

    List of Religions:
    1.Catholicism
    2.Protestantism
    3.Orthodox Christianity
    4.Sunni Islam
    5.Shia Islam
    6.Lithuanian Paganism
    7.Sun God
    8.Tengri'ism
    9.Judaism
    10.Heresy

    Many, if not all factions, will be able to convert at least once.

    Many thanks must go to all those modders who have contributed work to this mod:

    irishron – The Regions and Provinces map.
    sb2ean – Mali banners
    billydilly – Heraldy for the R+P map
    Unspoken Knight – Retrofit mod, mtw2.lnt file.
    Candelarius – For the Grand Unit Addon Mod and the Stone Fort addon to that mod
    Dimitri_Harkov – Some campaign scripts
    joedreck – Skins and banners
    Lord Condormanius – Irish reskin, new captains, Mailed Knights, Dismounted Mailed Knights
    gogo t – Bulgarian banners, Bulgarian and Serbian officer skins
    AnthoniusII and the CBUR team – Byzantine units and officers
    Csatadi – Hungarian skins
    Agart – City and strat map models
    NIKO_TWOW.RU – Officers and flags
    Pawel the Crusader – Dismounted crusading units
    Barser – Faction leader and agent models
    MusculusMaximus – Faction symbols
    Boicote – Rebel factions
    zxiang1983 – Ghost helmets fix


    Here are some pictures:

  2. #2

    Default Re: Cross and Crescent: Total War - The Modpack Compilation for Kingdoms





  3. #3

    Default Re: Cross and Crescent: Total War - The Modpack Compilation for Kingdoms

    Wow this mod look awesome with a great faction roster: Aztecs, Timurids and Wales!

    I am so going to play as England and set up a mighty English-Irish-Scottish-Wales-Aztec confederation and do a WC with me as the alliance leader.
    OMG I haz a balloon,
    -awarded by chairman

  4. #4

    Default Re: Cross and Crescent: Total War - The Modpack Compilation for Kingdoms

    Thanks for the reply Banzai! I'm glad you like the faction roster. I decided to go with a less realistic roster to stay true to the original CA game. Despite the detailed units in many of the faction's rosters (including some SS stuff!), I'm staying with CA's policy of gameplay over realism. This mod is going to basically be Kingdoms as it should have been.

  5. #5
    Magistrate of Pirkka Member Sebastian Seth's Avatar
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    Sep 2004
    Location
    Tampere, Finland, Europe, Earth
    Posts
    141

    Default Re: Cross and Crescent: Total War - The Modpack Compilation for Kingdoms

    Mayby add Kiev as the 31. playable faction?
    - Ordodox ally to Novgorod and Byzantium. (Gameplay +1, Historical Accurancy +1)
    - Enemy to Poland and Mongols. (Gameplay +1, Historical Accurancy +1)

    ... tbh your map looks more historically accurate than the original one. (If you are still working on the map I suggest that you rename Helsinki province to Finnland and its city to Turku. CA dropped the ball on the original one. Helsinki was founded 1550 and the province its located is called "new land".)

    Heres the location of turku: (theres also other finnish cities that swedes "crusaded")
    http://fi.wikipedia.org/wiki/Tiedost...to_Finland.png
    Humans very easy to make and very hard to understand. - SS

  6. #6

    Default Re: Cross and Crescent: Total War - The Modpack Compilation for Kingdoms

    Thank you for your reply Sebastian Seth. See below for the updates on the mod. :)

    Hello. Some of you may be wondering what the situation is on this mod. I have not really done anything since July - the complicated entanglement of permissions buried within all of the text files throughout the mod ensures that I may never find anything. In addition, I had planned many changes from the current state that the mod is in (what with new factions and all). Finally, there are many bugs in the mod which are hidden, and rather serious. All these factors considered, I have not really done anything out of frustration.

    The mod is too bulky and broken, with large amounts of excess code and many shells of develpoment. It is not anywhere near as streamlined as it should be, and I have no interest in continuing the process of gaining permissions and looking through files carefully, then fixing a bloated, complicated mess of code, all to create a mod which will be too large for people to download.

    Now some people, given this situation, would give up. Can I blame them? No. Absolutely not. I myself gave up on the mod for 6 months. But I have decided that it is time for me to start modding games again - it's what I love to do. So, I am starting over.

    The new Cross and Crescent: Total War will be better than the old, I can assure you of that. I will start over with the mod, using my own coding skills and the permissions which I have already obtained (as well as a few more) to build a fun-to-play, streamlined mod compilation that will focus on giving the game a new feel and new experience of playing. In addition, I will be a little more focused on historical accuracy this time, although still not to the point of some other mods. I am excited to begin work on this once more and hope that I can make a better mod this time around.

    mythic

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