i disagree with you completely. that would make it boring and waaay too much micromanaging.
and there is an AoR for some regions. play as united provinces and check cylon. rather than line infantry, it is V.O.C. infantry.
i disagree with you completely. that would make it boring and waaay too much micromanaging.
and there is an AoR for some regions. play as united provinces and check cylon. rather than line infantry, it is V.O.C. infantry.
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I have conquered the world as Georgia on hard difficulty. It was a bit difficult in the beginning but once you get large enough this game gets too easy. I have tried to conquer the world as a native faction but the best boat you can get is a trade ship and only when you conquer a European nation that has a trade port. So it is pretty much impossible to take down the enemy when all you have are ships that have like 4 guns and surrender after like 2 hits. Anyways once you get going this game is too easy even after giving your enemies almost all your money. They don't seem to pump out many armies.
I have played a game once as a native faction and the Dutch almost had all of Europe by the end of the game lol. The French almost always get killed off in the first half of the game.
ah. all factions unlocked mod i presume?
anyway, TW games have always been like that. the start is usually the hardest, then when the ball gets rolling it just doesn't stop. believe it or not it is a real military action. it is called gaining momentum. once enough momentum of a military force is gained, it pretty much just steamrolls through enemy opposition.
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