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Thread: allied naval ports

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  1. #1

    Default allied naval ports

    Shouldnt we be able to fix our ships in a allied naval port? after all during war time they are our friends dont u think so?
    The object of war is not to die for your country but to make the other bastard die for his.

    ...George Patton

    History repeats itself because CA wasnt listening the first time (or any other)

  2. #2

    Default Re: allied naval ports

    Yes, from a historical standpoint.

    From game mechanics standpoint, what happens if there is an allied fleet there? Do they just get kicked out onto the ocean or what?

  3. #3

    Default Re: allied naval ports

    stay there i dont see why they should go anywhere. U just enter there but not see your fleet merging with the other.
    The object of war is not to die for your country but to make the other bastard die for his.

    ...George Patton

    History repeats itself because CA wasnt listening the first time (or any other)

  4. #4

    Default Re: allied naval ports

    Just realize this would be the one case where multiple stacks (stacks mind you not agents) from seperate factions would occupy the same space.

    Even if the prgram was updated to handle this exception how would you handle a third vessel attacking?

    Including non-standard exceptions in programs usually reults in CTD's.....oh wait.

  5. #5

    Default Re: allied naval ports

    as far as i know enemies cant attack fleets inside the ports, all they do is blockade it
    The object of war is not to die for your country but to make the other bastard die for his.

    ...George Patton

    History repeats itself because CA wasnt listening the first time (or any other)

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