The best way to represent that development is not by denying the ability to even build {until later} the larger ships , but rather to use technology developments to enhance the vessels stats as naval technology is advanced with the stats beging at a point that reasonably approximates what the respective ships of each class were like in 1700 {this would probably only work if we can add hull strength to ships through tech developments to represent how each class grew in size and displacement , and even better if we can add to crew the same way} .
The tech tree definitly needs revision {badly !} and expansion {yet one more reason to "give it more work" such as in my naval proposals} .
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