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Thread: The secret Abilities

  1. #1
    Member Member seienchin's Avatar
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    Default The secret Abilities

    Hi,
    Im trying to mod around a little bit (Thinking about making a peloponese war mini mod) and Im thinking about the unit balancing and I would like to know which influence abilities like superior, hardy, elite etc. which are only written in the descr.unit have on the game.

  2. #2
    That's "Chopper" to you, bub. Member DaciaJC's Avatar
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    Default Re: The secret Abilities

    Hardy refers to a unit's stamina. Superior and elite likely have to do with morale, but don't quote me on that.
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    3x for this, this, and this

  3. #3
    Member Member Africanvs's Avatar
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    Default Re: The secret Abilities

    Decent guide here.
    "Insipientis est dicere, Non putarvm."

    "It is the part of a fool to say, I should not have thought."
    -Pvblivs Cornelivs Scipio Africanvs


    Lives: Pvblivs Cornelivs Scipio (A Romani AAR)
    Lives: Alkyoneus Argeades (A Makedonian AAR)


  4. #4
    Member Member seienchin's Avatar
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    Default Re: The secret Abilities

    No further answers??
    Im still wondering what abilities like elite are causing. They are not explained in the guide.

  5. #5

    Default Re: The secret Abilities

    They are just text description with no effect on the game at all.
    The best is yet to come.
    ZX MiniMod: Where MTW meets AOE
    https://www.wmwiki.com/hosted/ZxMod.exe
    Now on beta 3 with playable golden horde!



  6. #6

    Default Re: The secret Abilities

    Try this one.

    Norman Invasion - The fate of England lies in your hands...

    Viking Invasion II - Unite Britain in the best TW campaign ever!

    Gods and Fighting Men: Total War - Enter the Mists of Myth in Ancient Ireland

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