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  1. #1
    EB annoying hornet Member bovi's Avatar
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    Default Re: ..(omg)..please help!

    The most likely cause of script crash is the spamming reform markers. Have you installed the 1.1 fixes? Possibly those will fix it for you. Additionally, you may be able to adapt the 1.2 fixes for the reform markers into the script, if you're not afraid of code and are keen to get your 1.1 campaign further.
    Last edited by bovi; 04-06-2009 at 11:15.

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  2. #2

    Default Re: ..(omg)..please help!

    1.1 fixes were installed before even starting the campaign (june 2008!)
    I had CTD's before but re-entering the game some saves back or clicking all settlements before the End Of Turn, did the trick...till now...
    As it occurs when the Aedui come up, I used Forced Diplomacy to get hold on all of their cities, accept their capital ofcourse and destroyed alle bluildings. The builldings in the capital I destroyed with trained assinators.
    This almost fixed it because in the End of Turn much more happened on the Aedui side but still...CTD...
    So, I killed most Aedui familymembers and hoped it was some kind of ' corrupt' element...Still no use...

    Is there a way to remove reform markers in the script ?
    My last chance...I reckon.

    I changed the number for unconditionalMarian reform to 45 already but need at least ONE complete End of Turn with EB script turned on...

  3. #3
    Future USMC Cobra Pilot Member Prussian to the Iron's Avatar
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    Default Re: ..(omg)..please help!

    could you not just wipe out the aedui and then turn on the script?
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  4. #4

    Default Re: ..(omg)..please help!

    The thought crossed my mind...yes...
    But...as I am playing as historically correct as possible...it's my last option ;-)

  5. #5
    Future USMC Cobra Pilot Member Prussian to the Iron's Avatar
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    Default Re: ..(omg)..please help!

    well, lets look at your options:

    never get marian reforms

    take one city and divert a little so you can get them


    and didnt you say that you bought every province but their captial from them? how could you do that and be "historically accurate"??
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  6. #6

    Default Re: ..(omg)..please help!

    lol...I did bought them but gave them back in the next turn. Only destroyed governant buildings.

    But...surprisingly...last night I got the reforms(!?!!!!)
    I.e. the familymember with all right conditions became "Reformer"
    So I guess the reforms will soon be effective.


    that's good but the game still CTD's at the Aedui....

  7. #7
    EB annoying hornet Member bovi's Avatar
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    Default Re: ..(omg)..please help!

    Quote Originally Posted by bovi View Post
    Additionally, you may be able to adapt the 1.2 fixes for the reform markers into the script, if you're not afraid of code and are keen to get your 1.1 campaign further.
    ...

    Having problems getting EB2 to run? Try these solutions.
    ================
    I do NOT answer PM requests for help with EB. Ask in a new help thread in the tech help forum.
    ================
    I think computer viruses should count as life. I think it says something about human nature that the only form of life we have created so far is purely destructive. We've created life in our own image. - Stephen Hawking

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