Yup .The problem is that I want a battle simulator. I don't want to win by exploiting the ais buggy programming. I want to win by using tactics and units in the way they were supposed to be used. ie I don't want to win by using my uhlans to charge to an empty corner of the map to draw off 5 line inf that can't catch them.
7 out of 10 people like me ,
I'm not going to change for the other three .
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