Unit recruitment costs are being increased to make losing a full stack mean more instead of just being a couple of turns worth of that losts full stacks upkeep cost.
Unit recruitment costs are being increased to make losing a full stack mean more instead of just being a couple of turns worth of that losts full stacks upkeep cost.
Last edited by Jack Lusted; 04-11-2009 at 01:23.
Unit Design Lead
Disclaimer: Any views or opinions expressed here are those of the poster and do not necessarily represent the views or opinions of The Creative Assembly or SEGA.
Oh while you are here will any other European factions than Portugal/Netherlands make it to India like the nice lady in the faction intros said? And please, I bought the game because of your AAR and haven't played it for 2 weeks now because of the naval invasion bummer I require a real answer, its either coded or its not
According to the credits, he's listed as a designer. So, he'd be a good person to question about gameplay-related issues.
Forums are good for sharing questions, wikis are good for sharing answers:
Spoiler Alert, click show to read:
Thanks, Jack.
I understand what you're trying to do but I rather see the AI actually capable of defeating a stack. This solution seems just kinda like a bandage since it doesn't make the experience anymore fun, just somewhat frustrating when the AI hits you with ridiculous amount of troops that you can't afford but it can just throw away. We've seen mods where this happens(Grey Death from EB for example) and it just gets old after a while.
Not saying upkeep shouldn't be tweeked because raising armies is fairly easy but I rather still ahve that great AI you guys promised.
PS. They should be paying you for PR :)
Fighting isn't about winning, it's about depriving your enemy of all options except to lose.
"Hi, Billy Mays Here!" 1958-2009
We're not changing the costs because of the AI, we are changing them so that it makes losing a full stack have more of an impact.
Unit Design Lead
Disclaimer: Any views or opinions expressed here are those of the poster and do not necessarily represent the views or opinions of The Creative Assembly or SEGA.
I'm well aware of who Jack Lusted is (online). I'm not interested in gameplay issues per se. I'm interested in determining whether I will ever buy this or any future TW game. To that end, I'm interested in reading comments on the current version and (hopefully) its evolution from a beta version to a game I will play. While any rational comment is useful, those written by people who's opinions I've come to respect on these issues over the years are more valuable to me. After my frustration with CA over the years, I do not attribute any special status to comments on TW games made by those who work for CA. In fact, I'm more likely to view their comments with more skepticism than the average post. Jack Lusted, OTOH, is in a special position IMO since he is a player, a modder, and is now an EA insider and I have no reason to believe what he says is corporate "doublespeak".
Last edited by SpencerH; 04-13-2009 at 00:33. Reason: Fixed my "senoir moment" see below
E Tenebris Lux
Just one old soldiers opinion.
We need MP games without the oversimplifications required for 'good' AI.
Last edited by NimitsTexan; 04-12-2009 at 17:21.
"I think it was the right decision to disarm Saddam Hussein, and when the President made the decision, I supported him, and I support the fact that we did disarm him." Senator John Kerry, May 4, 2003
"It's the wrong war, in the wrong place at the wrong time." Senator John Kerry, 7 September, 2004
Lucky you!
When I played as UP I lost two stacks against a bit more than a stack of Prussians. I don’t know if they were just teched up higher than me or what but it was more like superman vs. the homeless. And believe me there didn’t need to be more penalties on top of that one. It was more than bad enough!
Education: that which reveals to the wise,
and conceals from the stupid,
the vast limits of their knowledge.
Mark Twain
Don't you mean Sega? Shogun was the only Total War game published by EA. Medieval was was published by Activision and then from Rome and on, it has been Sega. The CA development company was actually purchased by Sega, so I doubt there will be any more changes of publisher in the near future.
Cheers
Artillery adds dignity to what would otherwise be a vulgar brawl.
I'm pretty sure SEGA took over just before Barbarian Invasion.
anyways (yes it was just before BI) i like the way Jack Lusted side stepped this question
The dude sounds tired.
They're obviously doing their best to get it straightened up.
On a side note: "planning to support ETW for a long time" this could either be a good or a bad thing.
But will no doubt swallow some profits, so let’s just look at it as kind.
Last edited by Upxl; 04-13-2009 at 00:26.
I like pigs. Dogs look up to us. Cats look down on us. Pigs treat us as equals.
IIRC, Activision was Rome. Sega was BI.
*oops didn't reasd that last post*
Fighting isn't about winning, it's about depriving your enemy of all options except to lose.
"Hi, Billy Mays Here!" 1958-2009
Add me on Facebook! https://www.facebook.com/profile.php?id=100001603097354
I am an Unstoppable Force, an Immovable Object
No offense, Smelly, but you might trying being a little more diplomatic. "Requiring" an answer is a bit presumptious, don't you think?
Anyway, it is generally standard policy not to post details about things like that, at least until after they believe they have everything fixed. I am surprised (and pleased) that Lusted has shared even the little details he has.
"I think it was the right decision to disarm Saddam Hussein, and when the President made the decision, I supported him, and I support the fact that we did disarm him." Senator John Kerry, May 4, 2003
"It's the wrong war, in the wrong place at the wrong time." Senator John Kerry, 7 September, 2004
Yeah but problem is a person like Lusted who is a really experienced modder would notice the lack of naval invasions within 2 hours of playing the game and re-reading his AAR now seems like it was a science fiction novel
Has there been any word on when the next patch may come out?
I've stopped playing until the rest of the CTD bugs are gone. Just too tired of starting up a new campaign and then randomly (to me) hitting a CTD wall in the cycle of AI turns, or when I try to embark/disembark a units. Those crashes are rarer since the last patch, but they still occur every so often. I haven't been able to complete a campaign yet. But I really like the game, when I am able to play it, so I eagerly look forward to the extermination of the remaining bugs causing this kind of CTD.
Fac et Spera
Today at the com by Jack Lusted
April 14th
Todays update will be some progress news on the next patch.
The Beta Test Group
As many of you will be aware a short while ago we asked for members of the community to apply to a beta group we were setting up in order to help test and provide feedback for future updates. We now have a good sized beta test group testing the latest version of the next patch. This is the third version of the patch they have tested, and soon they will testing the next version of it. They have been providing very good and detailed info for us, and patch progress is good.
The next patch is almost where we want it to be for release. After the next patch is released we will continue a cycle of bigger gameplay patches that will of course include more than just gameplay changes.
A short update today, but I know a lot of you are wondering about the next patch and I hope this gives you an idea where we currently are with it, and how the patching cycle will continue.
Tosa Inu
Good update.
We could all bitch about why CA didn't go the Beta Test Group route with the first patches. But that would be pointless. They are doing it now - and the patch will be on version #4 soon. Without this group we probably would have had to suffer with a buggy version #2.
"Après moi le déluge"
and ther best part is they don't have to pay them anything
Way to make a positive into a negative!
If you really want to go down that road, CA have to pay the people who are looking after the feedback from the Beta group etc.
But that would be silly, and a waste of everyone's time right?
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