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  1. #1
    Stranger in a strange land Moderator Hooahguy's Avatar
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    Default Re: The Daily Update at the Com

    good to hear that they are still working on this!
    On the Path to the Streets of Gold: a Suebi AAR
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  2. #2

    Default Re: The Daily Update at the Com

    Good. I think the last campaign killing CTD (one I can't get around by just restarting) is when it happens during the AI turns. If that's been fixed, I might be able to finish a campaign!
    Fac et Spera

  3. #3
    A Livonian Rebel Member Slaists's Avatar
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    Default Re: The Daily Update at the Com

    There's also a point to be made on AI peace making. It can appear at current that the AI isn't making peace with neighbours. The AI does in fact make peace with other nations, but the player is not notified directly of these events. The status of relationships between AI nations can be found in the diplomatic screens, and AI nations are in fact making peace as well as declaring war. However there is no 'event message' for this.
    Yes, really, cut the BS... I have had several campaigns where I dragged an AI nation (my ally) into war with some remote faction at the start of the game. After a few turns, I make peace with the target nation. However, my allies stay in the state of war with the target nation indefinitely in the game terms despite not carrying out any hostile actions (actually fighting). I have even stopped bothering 'inviting my allies' when I declare war on the target faction for the second/third/fourth time since I always know, my allies would still be at war with the target...

  4. #4
    Guest Dayve's Avatar
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    Default Re: The Daily Update at the Com

    Agreed. The AI doesn't make peace, and if it does, it's once every 40-50 years. You should see my UP campaign right now, it's 1730 thereabouts and everyone is at war with everyone. Trade is so fickle that the only partners i know i can rely on are my neighbours bordering me in Europe, which are Wurtemburg and Hannover. The rest, Britain, Ottomans, Mughals, and the other overseas partners are constantly blocked. One turn i can be making 6k a turn and have 15-20k in my treasury, the next i can be -4000 in deficit because France is blockading Britain and Morocco is blocking a path in that tiny strait between Morocco and Gibraltar, cutting off Ottoman trade.

  5. #5

    Default Re: The Daily Update at the Com

    May I just comment that the Org members seem to be handling criticism in a much more tolerant manner than oh 2 months ago...

    It's good.

  6. #6
    Guest Dayve's Avatar
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    Default Re: The Daily Update at the Com

    I think that's because when the game came out we had people joining the forum or posting for the first time in years for no other reason than to criticize every aspect of the game without even owning it, and because the people who were so annoyed at the games shortcomings and paying for a half finished game have got over it now and left and moved onto another game.

  7. #7

    Default Re: The Daily Update at the Com

    I too am skeptical about how often the AI negotiates peace with itself. One thing CA could do is add back in those notices to the player when the AI makes peace with itself. There are notices of when the AI declares war on itself, and previous games have sent the player notices when the AI makes peace with itself, so it's not unprecidented.

    What I'm really just interested in is a more logical campaign AI. I've seen Poland declare war on the Plains Nations... I mean really, what's the point? The declaration has absolutely no affect. Poland can't get at them, and they don't trade, so Poland can't raid their trade routes or anything. It seems like the AI should have a check that says:

    1) If I'm at war with Nation X
    AND
    2) If I do not have sufficient military land forces to spare for an attack
    AND
    3) If I am not able to raid any of Nation X's trade routes
    AND
    4) If none of my allies are at war with Nation X
    THEN
    5) Request peace
    Fac et Spera

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