Genius by birth, slacker by choice.
<=== Member since 2000
I have all the morality of a drunk eight-year-old and the self-awareness of a cold bag of ham, but in my occasional windows of clarity, even I'm cognizant of the fact that I am the last person on the planet who should have access to unstoppable mental powers. -Dan O' Brian @ Cracked.com
Ja Mata, Tosa Inu
And now it is the glorious first of June:
June 1st:
- Some signficant work on multiplayer campaign beta code today, with some synching issues fixed and UI/game options being 'wired in'. Allowing players to select turn time properly.
- Further additions include new game unit art being integrated into the latest build for the new free units. The replacement units will now override default units for their given faction, giving different nations more variety.
We're also working to get you further details of the free units which will all be released shortly via Steam, they will be worth the wait.
Kind regards,
Kieran
Tosa Inu
These "free" units, anyone else suspect that they'll be all new eye candy only?
Dunno which thread had the russian grenadiers in it, & ok its reskinned, but please, its a freakin' grenadier unit, (someone even said nice pointy hat as a comment) does that mean they'll throw grenades, act like, & have exactly the same stats as every other factions grenadiers?
I'm getting sullen about pouty about the whole thing now, (feed me patch!!!!), I spent the weekend playing tower defense for my game fix instead of ETW for crying out loud! Its THAT bad.
Today looks like a double
June 2nd
Testing a multiplayer campaign game...
TAMIS
June 2nd:
In other news, the latest version of Update 1.3 has gone into internal testing today. 
Thanks,
Mark O'Connell
(aka SenseiTW)
Education: that which reveals to the wise,
and conceals from the stupid,
the vast limits of their knowledge.
Mark Twain
Why am I always so snide and negative? Dunno, but i wish they'd put the people testing the multiplayer campaign into testing v1.3...
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