bah! The amaaazing special units are what we're hanging around for right? Just the same as we [i anyway] got suckered into the special forces edition...
I'm still bitter.
More interested in the AI improvements, increased stability and AI turn optimizations, personally. Don't much care about the eye candy unless it gives real, playable variety to the unit roster.
"Naval invasions will be slightly more frequent for the new patch"
You've got to be joking!
Currently invasions are a mere smidgeon away from never happening. You get to see more invasions if you watch CNN instead of playing ETW! Slightly bumping it up is no good, certainly at this pace of patching!
Who is working on this patch, some former Apogee employees?!
Last edited by Elmar Bijlsma; 06-11-2009 at 04:39.
judging by the comments on here most of you must think me crazy possibly, but I have actually not been playing Empire Total War at all after I encountered the game breaking naval CTD click, instead I spent money elsewhere and played other games, and havne't played it since its release... hoping for a decent patch, hopefully this next one hurries itself up because I tire of waiting ;). all I really wanted was the naval fleet ctd clicky resolved lol, when did it come out, march? feels like I've been waiting 6 months lol, anyway looking forward to the new patch and here's to never losing a game to a crash ever again!
I play Custom Campaign Mod with 1.2!
My guide on the Family Tree - https://forums.totalwar.org/vb/showthread.php?t=87794
Kobal2fr's guides on training chars to be
Governors - https://forums.totalwar.org/vb/showthread.php?t=86130
Generals - https://forums.totalwar.org/vb/showthread.php?t=87740
Blue's guide to char development - https://forums.totalwar.org/vb/showthread.php?t=87579
I agree with the sentiment, however, those are separate teams in most game dev studios. If the eye candy keeps coming, it's a sign that the AI programmers are still burning the midnight oil on Empire, instead of the entire crew being shifted over to the next game or expansion. So be thankful for the eye candy. :)
Last edited by Zenicetus; 06-11-2009 at 19:57.
Feaw is a weapon.... wise genewuhs use weuuhw! -- Jebe the Tyrant
I have the SF editions also. I see the units but you know they jacked up the upkeep and in some cases also the recruitment cost for them soooooooooo high that it is stupid to build them!
It sort of defeats the purpose of having them.
The ships are out of the question. The other units are so few and scattered that you don’t concentrate on them.
I built Roger’s Rangers early in my last GB Campaign and it even ended up in India where it did much better than in the other theaters.
But really the extra costs and tight money keep me from building them usually. It is rather spoiled now.
The new units may be okay but if they are as over priced as the SF units they won’t see much play from me.
I just want to see them sort out the AI issues and get things working smoothly. Then we can work on having them readjust pricing yet again…
Education: that which reveals to the wise,
and conceals from the stupid,
the vast limits of their knowledge.
Mark Twain
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