June 16th
Due to popular demand today's update will be more technical in nature.
1. We made fixes to campaign map data reprocessing.
2. SimpleUniString bug fixes, we corrected some string values so they were default constructed.
3. We changed rebel data storage to store data in regions as well as armies for code sourcing purposes.
4. Reduced the prestige bonus for obtaining technology first, as a rebalance.
5. Unit group speed matching changes implemented. Unit group formations match speed more coherently.
For those of you hoping for new unit details, this will follow shortly.
Kind regards,
Kieran
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