Quote Originally Posted by Death is yonder View Post
I think Andres suggested that lower battle ratings can defeat higher battle ratings is possibly due to percentage.

Eg: Equal % = 50% Chance for each person

Rating=-0 opponent= 50% ? Player X = 5 Player Y = 5
Rating=-2 opponent= 40%? Player X = 4 Player Y= 6
Rating =-4 Opponent= 30%? Player X = 3 Player Y = 7
Rating = -7 Opponent = 15%? Player X = 2 Player Y = 9
Rating = -9 Opponent = 10%? Player X = 1 Player Y = 10
Rating = -10 Opponent = 5%? Player X = 0 Player Y = 10
Rating= -11 Opponent = 0%? Player X = -1 Player Y = 10

I presume this to be a rough idea of how things are probably going for duels.

Dunno who to vote.
How about a die is thrown (random number generated, it's an excel sheet after all) and then the number of the die is added to the duel rating and whoever has the higher number wins this round, IIRC every battle consists of three rounds and I guess whoever wins more rounds wins in the end or something like that. It could be even more complicated, Sigurd is pretty clever and noone knows what formulae he comes up with when he sits in his dark chamber and does....dark things...