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  1. #1
    Mr Self Important Senior Member Beskar's Avatar
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    Default Re: Swords in the Moon

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  2. #2
    Master of Few Words Senior Member KukriKhan's Avatar
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    Default Re: Swords in the Moon

    So... hunches.

    Hunch #1: by now (if not from the beginning) the mafia-types know who each other are.

    Hunch #2: some of the mafia-types can investigate (hence no 6-kill nights yet; 1 or 2 of them investigate, intead of killing).

    Hunch #3: with 60+ players to start, mafia investigators must be able to query 2,3 or 4 names per night). I'm guessing '3', so they have a full hit list, as a group.

    Hunch #4: I think townies are almost out of investigators/detectives (geisha's?).

    Hunch #5: CA's non-responder list is probably a good start-point for suspected mafia.

    All these hunches are probably glaringly obvious to the more experienced players, but I ain't that bright, so I thought I'd throw them out there to help me (and others) figure out our next move(s).

    Do any of those 5 hunches seem wildly wrong to anyone?

    If not, I think our lynch-list should start working off of CA's list of players who didn't send in battle-ratings. Those names are either guilty, or lurking (non-helpful).
    Last edited by KukriKhan; 04-26-2009 at 15:23.
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  3. #3
    Bureaucratically Efficient Senior Member TinCow's Avatar
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    Default Re: Swords in the Moon

    Quote Originally Posted by KukriKhan View Post
    Do any of those 5 hunches seem wildly wrong to anyone?
    No, but I do think there's an even chance that #2 (mafia investigators) can simply be explained as mafioso intentionally not killing or failing to get their kills in on time. In a game this large, probability dictates that some mafioso will be new players or other such people who are more prone to being absent from the forums for a long time or missing orders for other reasons. In addition, it's a common tactic to intentionally not kill to max potential. Mafia investigators is certainly a possibility, but I think these other two options need to be considered along side it.


  4. #4
    Master of Few Words Senior Member KukriKhan's Avatar
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    Default Re: Swords in the Moon

    Quote Originally Posted by TinCow View Post
    No, but I do think there's an even chance that #2 (mafia investigators) can simply be explained as mafioso intentionally not killing or failing to get their kills in on time. In a game this large, probability dictates that some mafioso will be new players or other such people who are more prone to being absent from the forums for a long time or missing orders for other reasons. In addition, it's a common tactic to intentionally not kill to max potential. Mafia investigators is certainly a possibility, but I think these other two options need to be considered along side it.
    Yeah, I can see all that as explaining why we haven't had max killings yet. Are my numbers off, or do you agree that we face 6 killers (or more): 4 ninja, 2 traitors, ?? serial killer(s)?

    Also: what if our detective- or doctor-types didn't get a battle-rating? That might explain some of the CA non-responders. Do you think everybody got some kind of battle-rating, to facilitate the day duels? It makes sense to me that all players would get one, because who knows who would challenge whom?
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  5. #5
    Retired Senior Member Prince Cobra's Avatar
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    Question Re: Swords in the Moon

    Quote Originally Posted by KukriKhan View Post
    Yeah, I can see all that as explaining why we haven't had max killings yet. Are my numbers off, or do you agree that we face 6 killers (or more): 4 ninja, 2 traitors, ?? serial killer(s)?

    Also: what if our detective- or doctor-types didn't get a battle-rating? That might explain some of the CA non-responders. Do you think everybody got some kind of battle-rating, to facilitate the day duels? It makes sense to me that all players would get one, because who knows who would challenge whom?

    I think there is a limit of 3 kills (look the rules) for the Ninjas. Andres, is this so?
    Last edited by Prince Cobra; 04-26-2009 at 17:10.
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  6. #6
    Honorary Argentinian Senior Member Gyroball Champion, Karts Champion Caius's Avatar
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    Default Re: Swords in the Moon

    Quote Originally Posted by Stephen Asen View Post
    I think there is a limit of 3 kills (look the rules) for the Ninjas. Andres, is this so?
    The rules say that those three ninjas are able to perform 3 kills. It doesn't state if one dies then they have one less kill.




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  7. #7
    Praefectus Fabrum Senior Member Anime BlackJack Champion, Flash Poker Champion, Word Up Champion, Shape Game Champion, Snake Shooter Champion, Fishwater Challenge Champion, Rocket Racer MX Champion, Jukebox Hero Champion, My House Is Bigger Than Your House Champion, Funky Pong Champion, Cutie Quake Champion, Fling The Cow Champion, Tiger Punch Champion, Virus Champion, Solitaire Champion, Worm Race Champion, Rope Walker Champion, Penguin Pass Champion, Skate Park Champion, Watch Out Champion, Lawn Pac Champion, Weapons Of Mass Destruction Champion, Skate Boarder Champion, Lane Bowling Champion, Bugz Champion, Makai Grand Prix 2 Champion, White Van Man Champion, Parachute Panic Champion, BlackJack Champion, Stans Ski Jumping Champion, Smaugs Treasure Champion, Sofa Longjump Champion Seamus Fermanagh's Avatar
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    Default Re: Swords in the Moon

    For 3N + 1GF, I would guess 3 kills and 1 investigation.

    The first geisha died too quickly to have been researched first. They got lucky. Gregoshi was trying to play a nice balance between over-active and "I'm new," which I suspect delayed him getting whacked at first but did NOT stop them from investigating. Once known.....

    That is all supposition of course, but I think it fits the facts and the kill descriptions thus far.
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