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Thread: aiming mouse pointer for artillery: bugged?

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  1. #1
    Ashigaru Member Vlad Tzepes's Avatar
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    Default Re: aiming mouse pointer for artillery: bugged?

    Quote Originally Posted by Tully Bascombe View Post
    Clicking in front of units doesn't work that well either, even if they're stationary. In theory you should be able to bounce the ball through their formation, ideally you should be able to make it so the cannonball goes through their unit on the second bounce to produce the maximum effect, but I've yet to acquire the skill to do that.
    Well, it's easier if you want to destroy a garrisoned building that's out of range. Worked for me, it didn't dodge at all

    On the other hand, have you seen the way mortar balls bounce off the ground? They're going to the moon!
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  2. #2

    Default Re: aiming mouse pointer for artillery: bugged?

    Quote Originally Posted by Vlad Tzepes View Post
    On the other hand, have you seen the way mortar balls bounce off the ground? They're going to the moon!
    Yes, but mortars can use exploding or carcass shot, which I think are more effective in the game than they were in real life. With 3 batteries of mortars and howitzers I've nearly wiped out the garrison of a fort. In the game round shot from cannon is pretty much useless against forts except for battering down the door.

  3. #3
    Senior Member Senior Member Fisherking's Avatar
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    Default Re: aiming mouse pointer for artillery: bugged?

    It is nice to know not to target unit standards! Something I have likely done in the past, just because it is easier than picking out the unit.

    Area bombardment was indeed mentioned before release…it doesn’t mean everyone has seen it though.

    Most things in the game could be better documented, that is true enough.

    Mortars and Howitzers are much more accurate than cannon and round shot are just very big bullets. Shooting into flanks can kill more but it is not devastating until there are better ammunitions.


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  4. #4

    Default Re: aiming mouse pointer for artillery: bugged?

    Quote Originally Posted by Tully Bascombe View Post
    Yes, but mortars can use exploding or carcass shot, which I think are more effective in the game than they were in real life. With 3 batteries of mortars and howitzers I've nearly wiped out the garrison of a fort. In the game round shot from cannon is pretty much useless against forts except for battering down the door.
    4-5 units of demi cannons pretty much flatten a star fort if you concentrate the fire. I think the size of the cannonball makes a big difference against buildings (pointing a finger at 64lb guns)

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