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Thread: There it goes, fun factor low.

  1. #1

    Default There it goes, fun factor low.

    Well, finally hit, the dreary feeling of not wanting to start the game up anymore.

    In the last two weeks, each new campaign has gotten duller and duller, if you succesfully play until 1710'ish, you know you have won, it's just a long ride of dusting/mopping up.

    Actually, I'd say that often by 1705-6 you can see how the campaign is going to end... And then, what is really the point of playing anymore?

    I really hope that the AI gets some serious buffs soon, and, southern Europe feels way too small with the layout of France, Spain and Italy.

    Just a vent, fr00strating to see both games "of the year" for me turn into a "Meh" experience, E:TW, and DOW2..


    Bring on the mod tools!!!

  2. #2
    Loitering Senior Member AussieGiant's Avatar
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    Default Re: There it goes, fun factor low.

    What are your difficulty settings?

  3. #3

    Default Re: There it goes, fun factor low.

    I'm looking forward to the economy tweaks Lusted talked about to make the game harder.

    Lower income and higher upkeep will force the player to worry about the cost of war. There'll be complaints, I'm sure, but it sounds right to me

  4. #4

    Default Re: There it goes, fun factor low.

    The difficulty does little imho for the campaign dullness, the basic thing is still that the AI is flawed.

    I might be unlucky, but as for the most action on the campaign map and in battle, all settings on medium seemingly makes the AI do more stuff.. on any other setting on my computer, the AI does very, very little. In my last campaign, as Sweden again, Poland declared war on me without me really starting wars, I hopped over and found city after city without garrisons, on VH/VH (I'd given the baltics away to Spain for fun.. :P), then Russia declared war, and sent half a stack army over to the baltics, and the rest of Russia was undefended and quickly fell from a invasion via Finland.... .. .. . This is where I quit.

    Glaring issues like that doesn't help.

    And yes, will look forward to the income/cost changes, on the last few campaigns I make myself not go for the trading regions, because the later 50K income make things even easier.. :D

  5. #5
    Member Member Daevyll's Avatar
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    Default Re: There it goes, fun factor low.

    So, to date, youve gotten several weeks worth of enjoyment out of your 50 euro purchase.
    Sounds like a good deal to me.

  6. #6

    Default Re: There it goes, fun factor low.

    It is not a good deal if you consider we played the previous games for years. It is the first TW game since MTW that i have shelved after 2 weeks. Posting about this game is more fun than playing it. I am not saying it is like that for everyone but it is like that for me mostly because I know that i can not lose and that takes a lot of the fun away.

  7. #7

    Default Re: There it goes, fun factor low.

    Quote Originally Posted by Daevyll View Post
    So, to date, youve gotten several weeks worth of enjoyment out of your 50 euro purchase.
    Sounds like a good deal to me.
    I wonder if thinking like that isn't why the gaming industry is what it is, nowhere else would we accept halfbaked products, except with a outrage... my first computer game that I really liked, Dungeon Master by FTL, I still play with a emulator on my PC... Carrier Command, Elite IV, EOTB, Dark Sun, Powermonger, all SSI's games hung around, then there were fewer and fewer games as the years passed like that, up comes the 2000's and games started hanging around for a half a year or so, and later, be happy if you get a few weeks worth out of games.. :P

    Dungeon Master came out in 1986, I still play it.

    I played Shogun until last year, R:TW and M:TW1+2 until, well, haven't really stopped, they are still installed, just taking a break.. I sincerely hope that E:TW will last more than a few weeks.

    OH, there is ONE gem that I started playing during alpha, and bought, and still play, that gem Mount and Blade.. it's excellent, with it's flaws, but nothing glaring... Guess I can go and continue my campaign there until a few patches has arrived for E:TW.. :D

    Hm.. complete ramble now.. lol
    Last edited by Namarie22; 04-09-2009 at 11:28.

  8. #8
    Member Member Schiltrom's Avatar
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    Default Re: There it goes, fun factor low.

    I love Mount and Blade!
    I find the game boring for the exact opposite reason: I'm a PATHETIC player and without cheats I've no hope of getting anywhere. Just having downloaded RTR can't have helped either.

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    ^^^^^^^^^^^^^^^^^^^^^^^

  9. #9
    Spiritual Jedi Member maestro's Avatar
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    Default Re: There it goes, fun factor low.

    Keep at it Schiltrom - you're lucky that the game is at least challenging. Us TW vets often find new TW games waaaay too easy and have to rely on after-market mods to spice things up a little. I have to say, contrary to what all the reviews and previews said, E:TW is the easiest one I've played for a long time. Still - plenty of factions and styles still to play

    You'll get better and better with every turn and soon enough you'll be in the sweat-spot where it's about right. Not too hard and not too easy, but a good, enjoyable challenge. I envy you :(
    Isn't it funny how people trash God and then wonder why the world's going to hell?

  10. #10

    Default Re: There it goes, fun factor low.

    It hit me today too. The weariness, the boredom. It's just about buying another stack of troops to go take another enemy capital - way too easy.

    The essence of 1700s diplomacy was that nobody should be allowed to get too powerful. That should be very easy to hard-wire into the AI diplomatic choices. Likewise, nobody went for the jugular. Frederick's conquest of Silesia (ONE province) took two major wars and was considered "great." He never came close to taking Vienna. Only one major power was removed (Poland) and it took three concerted invasions by other powers, in the LATE half of the century.

    This game is the other extreme. Any game that allows Hollard to conquer and annex France (and England... and Prussia...) is fundamentally flawed.

    Here's a no-brainer that the developers could easily implement: Certain regions (France, England, most home nation capitals) CANNOT be conquered - the major powers CANNOT be removed from the game. If capitals are taken, the loser must agree to terms (X regions, Y money, Z techs). That would keep the game both balanced and grounded in a 1700s context.
    Last edited by jsberry; 04-09-2009 at 14:07.

  11. #11

    Default Re: There it goes, fun factor low.

    all the diplomatic status +/- thgings are worthless if you can be hated by everyone and still noone attacks you.

  12. #12
    Gognard Member MikeV's Avatar
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    Default Re: There it goes, fun factor low.

    Quote Originally Posted by Namarie22 View Post
    Well, finally hit, the dreary feeling of not wanting to start the game up anymore.
    Yep, hit me too, after the latest hard CTD ~1756.

    I've turned to decoding the data files, waiting for enough patches to fix the major flaws, and maybe a popular E:TR mod, or such, to turn up.
    Forums are good for sharing questions, wikis are good for sharing answers:
    Spoiler Alert, click show to read: 
    Check out the Online ETW Data in the Totalwar.org wiki.

  13. #13
    Villiage Idiot Member antisocialmunky's Avatar
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    Default Re: There it goes, fun factor low.

    The real thing is that there isn't much you can get after 1810 to spice it up. The tactics don't really change and the interesting techologies are only 1/2 way up the tree, the techs towards the end just give you.... prestige... um yeah?
    Fighting isn't about winning, it's about depriving your enemy of all options except to lose.



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  14. #14
    Senior Member Senior Member Graphic's Avatar
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    Default Re: There it goes, fun factor low.

    It's not really doing it for me anymore either. Mods will save it though. They always do. Until then it's CoH: Tales of Valor.
    Last edited by Graphic; 04-09-2009 at 23:15.

  15. #15

    Default Re: There it goes, fun factor low.

    Honestly, the only thing that made Rome palatable was EB and RTR before it, Stainless Steel/LTC for MTW2.

    As soon as I realized nobody was coming to my India, or that as Spain was losing all her colonies to me, She would find other work for the million man army milling around I stopped caring.
    And when the brazen cry of achilles
    Was heard among the trojans, all their hearts
    Were troubled, and the full-maned horses whirled
    The chariots backward, knowing griefs at hand...

  16. #16

    Default Re: There it goes, fun factor low.

    I got to this stage a few days ago. Went back to my Maratha campaign yesterday just to cause trouble, i can't be bothered to conquer everywhere. Instead i allied the Turks, Sweden and the Danes, loaded them up with cash and declared war on everyone. Even then NOBODY attacks. I was expecting all hell to break loose but all my allies are doing is sitting there hoarding the cash i'm giving them.

    It's like i'm the only one with ambitions outside of the nearest two provinces! Give me war! If not at home then at least in the colonies!

    Still, custom battles can be fun :)

  17. #17

    Default Re: There it goes, fun factor low.

    Trouble was brewing when I realized that not only was it much more efficient to train new units as opposed to trying to keep any at higher rank, but nobody ever attacked my totally undefended territories. Then that campaign started CTDing every time I moved a unit in France.

    About three weeks ago I realized all my planning and maneuvering in the Prussian campaign was completely pointless. I gave Russia back all their territory. I gave them a half million in cash. Five turns later they declared war again, I went back and took Muscovy again from some armed populace. Then I gave it to Sweden, left all my land totally undefended and sent my 10 star general to fight the Barbary Coast with only pikemen and a 6lber.

    Then I stopped playing.

  18. #18
    Senior Member Senior Member Graphic's Avatar
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    Default Re: There it goes, fun factor low.

    Quote Originally Posted by Callahan9119 View Post
    Honestly, the only thing that made Rome palatable was EB and RTR before it, Stainless Steel/LTC for MTW2.

    As soon as I realized nobody was coming to my India, or that as Spain was losing all her colonies to me, She would find other work for the million man army milling around I stopped caring.
    That's the biggest thing for me: the complete lack of naval invasions. Maybe I wouldn't even have noticed if people didn't post about it, but once I did it just sucked all the fun out of the game and made the whole thing seem pointless.

  19. #19

    Default Re: There it goes, fun factor low.

    I have to say this is a problem with the computer gaming industry.

    I STILL have Sid Meiers Colonization for MS DOS installed on my computer, and that came out in what 1992? The new one sucks btw.

    I also still have Panzer General II installed and that's a what 1998 release?

    No flashy graphics in either of those....

    Hell if I bought a game that obsorbed me as well as the original Master of Orion I'd be floored. I'd pay $200 for that experience now. Instead I pay $50-$70 for flashy graphics and little content.

    I played Rome for years. I played MT2 for years. It remains to be seen how long I'll play ETW but as I have time to post during the week it doesn't seem like a long time....

  20. #20

    Default Re: There it goes, fun factor low.

    Yepp, the games are becoming like fastfood snacks.. :D

    I can't put my finger on why though, but some games are probarly, because well, they were the first one in the genre, though, alot of things are missing in todays era. Not to mention "will it work out of the box?" that you dread each time you grab a new game.. :P

    Both Dungeon Master and Mount and Blade give a feeling of stuff going on around you though, that's something missing in E:TW completely..


    Well, did a fun thing yesterday, got the faction unlock and started a game as the Italian States.. :D Still only tricky at first though!

  21. #21
    Member Member mmk's Avatar
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    Default Re: There it goes, fun factor low.

    Quote Originally Posted by jsberry View Post
    It hit me today too. The weariness, the boredom. It's just about buying another stack of troops to go take another enemy capital - way too easy.

    The essence of 1700s diplomacy was that nobody should be allowed to get too powerful. That should be very easy to hard-wire into the AI diplomatic choices. Likewise, nobody went for the jugular. Frederick's conquest of Silesia (ONE province) took two major wars and was considered "great." He never came close to taking Vienna. Only one major power was removed (Poland) and it took three concerted invasions by other powers, in the LATE half of the century.

    This game is the other extreme. Any game that allows Hollard to conquer and annex France (and England... and Prussia...) is fundamentally flawed.

    Here's a no-brainer that the developers could easily implement: Certain regions (France, England, most home nation capitals) CANNOT be conquered - the major powers CANNOT be removed from the game. If capitals are taken, the loser must agree to terms (X regions, Y money, Z techs). That would keep the game both balanced and grounded in a 1700s context.
    Sounds like a very good idea!

    Overall, my experience with the game is similar to yours.
    And I really still don´t understand why Prussia would want to trade East Prussia for Courland.
    The diplomacy of this game drives me crazy and takes away a lot of the fun. I must say that I enjoyed playing MTW II much more.

  22. #22

    Default Re: There it goes, fun factor low.

    I agree. I enjoyed Empire: Total War for two weeks after buying it, but now every campaign is the same. Race for the trade spots, plan what to build in each town, search for the same technologies, bribe nations into trading with you, fight off the suicidal one-province powers... I never even got past 1730 because I was already bored by then.

    Come to think of it, Dawn of War II is pretty boring once you finish it too.

    Someone mentioned Master of Orion; I never played it, only the second game, but I loved it and still play it from times to times. The diplomacy system was particularly good: you could ask people to stop wars, for example.

  23. #23

    Default Re: There it goes, fun factor low.

    I agree...replayability on E:TW is really poor since it is always the same interaction with the AI and the only challenge is in the first few years. I stopped playing a few weeks ago and am waiting for a patch that makes gameplay changes before trying again.

    This may be my last strategy game purchase for some time as they have all become too disappointing. They are either too difficult to control, slow moving, or not a challenge (like E:TW)


  24. #24

    Default Re: There it goes, fun factor low.

    It does not help that the console is missing; some of the best campaigns I ever played in Medieval 2: Total War were those where I used the console to swap starting positions. The Turks in Arhus, the Scots in Jerusalem, the Moors in Constantinople...

    The decrease in numbers of the character traits is quite saddening too, especially that most are completely random. I did not appreciate the sun king hiring a fancy gardener when I already had trouble keeping order among the lower classes because France does not even have dragoons.

    I do like the fact that alliances are something to worry about in Empire: Total War, though. In the previous game... Not so much.

  25. #25

    Default Re: There it goes, fun factor low.

    Omg, another thread full of complaints?

    not picking on anyone in particular, but srsly?

    This is a good and fun game, full of features that other games are still trying to emulate. Its not perfect, and its not as good as it could be, but come on. You're sitting here complaining that the cake you bought is not as tasty as it could be, in between mouthfuls. Its good enough, and getting better over time. We are hardly the first set of consumers to feel like our product could have improvements. We'll get them, from CA and the modding community.

    If you really are upset about things, send the modders a few $$$ to get them more motivated

  26. #26
    is not a senior Member Meneldil's Avatar
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    Default Re : Re: There it goes, fun factor low.

    Quote Originally Posted by HKDDJulker View Post
    Omg, another thread full of complaints?

    not picking on anyone in particular, but srsly?

    This is a good and fun game, full of features that other games are still trying to emulate.
    Pardon me? What game are you talking about.

    What I see here is that the TW franchise tried to emulate some of the features from more complex games (diplomacy, trade) and failed badly.
    Europa Universalis, Victoria and consorts are much deeper games than TW, and half of their features aren't broken.

  27. #27

    Default Re: There it goes, fun factor low.

    Quote Originally Posted by HKDDJulker View Post
    Omg, another thread full of complaints?

    not picking on anyone in particular, but srsly?

    This is a good and fun game, full of features that other games are still trying to emulate. Its not perfect, and its not as good as it could be, but come on. You're sitting here complaining that the cake you bought is not as tasty as it could be, in between mouthfuls. Its good enough, and getting better over time. We are hardly the first set of consumers to feel like our product could have improvements. We'll get them, from CA and the modding community.

    If you really are upset about things, send the modders a few $$$ to get them more motivated
    obvious troll is obvious...

    ...as for me i start a new campaign, press end turn button then the feeling of "what's the point" washes over me and it has been like that 2 weeks now... and I played RTW and M2W without mods for years and years.

  28. #28

    Default Re: Re : Re: There it goes, fun factor low.

    Quote Originally Posted by Meneldil View Post
    Pardon me? What game are you talking about.

    What I see here is that the TW franchise tried to emulate some of the features from more complex games (diplomacy, trade) and failed badly.
    Europa Universalis, Victoria and consorts are much deeper games than TW, and half of their features aren't broken.
    Funny you should say that i was re-reading Jack LustedsA Swedish Campaign report and came across this post.

  29. #29
    Guest Dayve's Avatar
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    Default Re: There it goes, fun factor low.

    It's the same for me really, i have the same problem as i had in Rome and even EB, the best expansion for it. 10 years in, i'm invincible. 10 years into this i have fire by rank and an insane income.

    I just don't understand what's gone wrong. In M:TW (the original, the second was crap) you could play for 30 years, THINK you were invincible, then watch your entire empire fall to pieces within 2 turns.

    I remember playing as France, building a huge European empire boasting all of France, the northern regions, western Germany, all of Italy north of Rome and with a huge army on each border, then Spain defeated me and took a province, a subdued (or so i thought) Germany found new strength and began pushing back, the pope excommunicated me and my empire broke off into 2 factions, then there was another break-off within the lands i still controlled and in less than 5 years my kingdom went from being glorious and huge and powerful to being nothing but the province of Paris. I even made a thread about in the the medieval section of this very forum and mentioned how amazed i was at how superior Medieval was to Rome, despite the soul destroyingly terrible graphics.

    Now... Empire is good and all... it's just lacking when compared to Medieval, which sickens me considering it's got an extra 10(?) years worth of technology on Medieval.

  30. #30

    Default Re: There it goes, fun factor low.

    I completely agree. Medieval: Total War was a constant challenge. For one thing, you actually had to worry about assassins, not to mention all the events such as drought, famines, peasant crusades... And the civil war feature was pretty good. It did not need mods to be challenging.

    The music was more interesting than the current ones, too.

    But to Medieval 2: Total War's credit, you had a nifty video for assassinating the pope.

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