Yeah, but this doesn't crash if your export_descr_character_traits.txt is 100,000 lines long and it does the task without much hassle very fast. ;)
Yeah, but this doesn't crash if your export_descr_character_traits.txt is 100,000 lines long and it does the task without much hassle very fast. ;)
Last edited by RedFox; 04-14-2009 at 13:57.
"If you want epic, try using logic with your girlfriend."
#Complete Guide to BPI - Model INFO# #New Medium Wooden Walls#
#EDB/DS Unit Ownership Validator# #DS Name Validator#
Neither does ATVTW, it works perfectly fine on EB's EDCT which is over 200,000 lines, so whatever problem you have is not related to the length of the file.
If you would have reported the error, and told me (or sent me) the set of files which caused the crash I could and would fix it.
Last edited by Squid; 04-14-2009 at 16:19.
If I recall correctly, it froze and crashed while it was going through the ridiculous amount of triggers. If you want to test them, you can take a look at XGM's XC submod which features the same set of traits.
Last edited by RedFox; 04-14-2009 at 21:29.
"If you want epic, try using logic with your girlfriend."
#Complete Guide to BPI - Model INFO# #New Medium Wooden Walls#
#EDB/DS Unit Ownership Validator# #DS Name Validator#
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