Enough with critical AI design/implementation issues, and historical realism questions- lets talk about the trivial, the unimportant, the lame things that bug us. I've got two:
1- The "boing" sound signaling you've hit "end of turn" button. Sounds like combo drum shot and ... some pseudo metalic thing. But it makes me think of a slapstick "doh!" sound effect like they'd put in a Three Stooges movie. Over and over again. Is this trite, or what? But it SO pulls me out of the immersion, and makes me wonder what I'm spending all this time doing.
2- They can program a game that must have a million lines of code, but they don't show commas for #'s over a thousand??? What, they didn't invest in a special group to research how the world makes 7-digit numbers legible? Or that would've required that ONE extra line of code?
Ok, your turn.
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