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Thread: CWC Banning

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  1. #1
    Member Member KrooK's Avatar
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    Default Re: CWC Banning

    Sulla described bug - I saw it today but it would work with special conditions:
    1. enemy unit has to enter range and left it (considering range on that screen line infantry would have to ran at least 350 metres (300 metres x 2 - at leats 125 x 2 = 350 metres).
    2. your units starts firing
    3. enemy leave range

    However despite bug mentioned - 2 or 3 shots of 1 light infantry unit would not kill 50% of heavy infantry unit
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  2. #2
    Senior Member Senior Member Tomisama's Avatar
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    Default Re: CWC Banning

    Something else disturbing…true range

    This rifle was an accurate weapon for its day with reported kills being taken from 100 to 300 yards away. During the Peninsula War, Rifleman Thomas Plunkett of the 1st Battalion, 95th Rifles shot the French General Auguste-Marie-François Colbert at a range that may have been even greater. He then shot a second French officer who rode to the general's aid, proving that this was not just a lucky shot. By comparison, a standard issue Brown Bess musket was unlikely to hit a man-sized target at ranges beyond 80 yards.
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  3. #3
    Clan Takiyama Senior Member CBR's Avatar
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    Default Re: CWC Banning

    True range is unimportant in Total War or artillery would fire across the whole map


    CBR

  4. #4
    Senior Member Senior Member Tomisama's Avatar
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    Default Re: CWC Banning

    Quote Originally Posted by CBR View Post
    True range is unimportant in Total War or artillery would fire across the whole map


    CBR
    Very true, a scaled down war

    The game range of 125 meter spec is plenty far enough in my book.



    I wished very much that the players or the Clan leadership would have responded, saying that it was a bug, that they had not modified their game.

    But there was nothing but silence; even now we have heard no one denying the alleged charges.

    It may be a language thing?

    But it is very unusual for some one not to come to their own defense.

    Anyone have thoughts on this?
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  5. #5

    Default Re: CWC Banning

    It could be a language thing but they entered the CWC, so that shouldnt be a big issue then?

    can't crucify the unconvicted though.... especially if they are not talking....
    Rebirth of Kenchikuka?

  6. #6

    Default Re: CWC Banning

    Ok, I just played a naval battle, and while running roughly parallel, being upwind, using the same ammo and having identical ships (second rate, early), my ally's and my ammo were way short of our enemy, but they were sending shots completely through us. They said it was "naval tactics." After about 4 volleys like this, I quit. Is there a trick or bug here that I don't know about? Or was it old fashioned cheating? I don't play that much naval so I honestly don't know.

  7. #7
    Senior Member Senior Member Tomisama's Avatar
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    Default Re: CWC Banning

    A 2nd Rate’s range is 500 and accuracy is 60.

    Upgrades probably influence the accuracy a few points, but not the range I would think.

    Just tested firing in strong wind assist, and saw nothing. But my testing was very limited.

    The only way to prove alteration would be with replay where you can stop the motion and make measurements.

    Hopefully this will all go away with the next fix
    Last edited by Tomisama; 04-17-2009 at 12:41.
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