Faction Uniformity

Thread: Faction Uniformity

  1. Megas Methuselah's Avatar

    Megas Methuselah said:

    Question Faction Uniformity

    I'm just wondering about how uniform the units of a faction will be. With the multiple skins per unit, hopeful this uniformity will be reduced.

    For those who have idea about what the heck I'm talking, I'm going back to EB1 and how many Epeirote units were dressed in green. It was a great faction and great textures, but in comparison to the units of other factions, I didn't particularly enjoy this green uniformity.
     
  2. lenin96's Avatar

    lenin96 said:

    Cool Re: Faction Uniformity

    I think hardly any units will be uniform, though maybe you meant something else or you could be drinking too much energy drinks, caffeine or beer.
    Last edited by lenin96; 04-13-2009 at 10:38.
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  3. Martelus Flavius's Avatar

    Martelus Flavius said:

    Default Re: Faction Uniformity

    No Uniformity! except a kind of it for certain state equipped troops.

    At best you will find a reccurence of emblems on the shields (to represent a local god, etc..), or equipement types.

    Regards

    Martel


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  4. oudysseos's Avatar

    oudysseos said:

    Default Re: Faction Uniformity

    Indeed, this is one of the things that is taking so much time.
    οἵη περ φύλλων γενεὴ τοίη δὲ καὶ ἀνδρῶν.
    Even as are the generations of leaves, such are the lives of men.
    Glaucus, son of Hippolochus, Illiad, 6.146


     
  5. Iskander 3.1's Avatar

    Iskander 3.1 said:

    Default Re: Faction Uniformity

    It will be well worth the wait!
    Strikeout!
     
  6. Megas Methuselah's Avatar

    Megas Methuselah said:

    Question Re: Faction Uniformity

    Quote Originally Posted by Martelus Flavius View Post
    No Uniformity! except a kind of it for certain state equipped troops.

    At best you will find a reccurence of emblems on the shields (to represent a local god, etc..), or equipement types.

    Regards

    Martel
    So, exceptions made for state-equipped troops, chances are the Epeirotes, even if their armour is varied, won't all be wearing green tunics?
     
  7. lenin96's Avatar

    lenin96 said:

    Default Re: Faction Uniformity

    That made me think: Why did Epeiros where green?
    Last edited by lenin96; 04-14-2009 at 07:58.
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  8. keravnos's Avatar

    keravnos said:

    Default Re: Faction Uniformity

    How can one possibly answer such a question?
    This was decided upon much prior to me being a member of EB, so I can't really say.
    Last edited by keravnos; 04-14-2009 at 08:40.


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  9. machinor's Avatar

    machinor said:

    Default Re: Faction Uniformity

    Quote Originally Posted by lenin96 View Post
    That made me think: Why did Epeiros where green?
    Simple answer: why not?
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  10. Spartiaths's Avatar

    Spartiaths said:

    Default Re: Faction Uniformity

    Quote Originally Posted by lenin96 View Post
    That made me think: Why did Epeiros where green?
    If epeiros wasn't green what colour would be suitable?
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  11. Ibrahim's Avatar

    Ibrahim said:

    Default Re: Faction Uniformity

    Quote Originally Posted by Spartiaths View Post
    If epeiros wasn't green what colour would be suitable?
    garance?
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  12. keravnos's Avatar

    keravnos said:

    Default Re: Faction Uniformity

    Like I said, this has been decided upon prior to me joining the mod. Therefore I don't know which were the guiding reasons for that choice. It could have been any other color. I honestly think there isn't any meaning in this thread.
    One of the easiest answers that come to mind, is that Epeiros is green. Very mountainous but green all year, because in it there is the most precipitation in Greece. In Epeiros it rains, even during the summer. The level of precipitation in Epeiros is about the same as Hungary.


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  13. Bucefalo's Avatar

    Bucefalo said:

    Default Re: Faction Uniformity

    Well, my guess is that it could be related to the oracle of Dodona? I did a quick search and wikipedia says: Priestesses and priests in the sacred grove interpreted the rustling of the oak (or beech) leaves to determine the correct actions to be taken.

    So something related to those trees of the sanctuary?
     
  14. Spartiaths's Avatar

    Spartiaths said:

    Default Re: Faction Uniformity

    i believe that keravnos' thought is a more possible explanation
    but all that about the color is somehow off topic and meaningless
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  15. MarcusAureliusAntoninus's Avatar

    MarcusAureliusAntoninus said:

    Default Re: Faction Uniformity

    Units developed early on in EB1 tended to have a similar color, but I can recall a couple times the Epeiros people asking for green to be changed to something else in a newer Epeiros unit.

    I think it was just habit for the early skinners. If you are making units for five different factions, and you can only have one skin per faction, you want them to all look different from eachother. The easiest way of doing this is with base colors. How do you choose who gets what color? The faction's color on the minimap...

     
  16. Megas Methuselah's Avatar

    Megas Methuselah said:

    Question Re: Faction Uniformity

    Quote Originally Posted by MarcusAureliusAntoninus View Post
    Units developed early on in EB1 tended to have a similar color, but I can recall a couple times the Epeiros people asking for green to be changed to something else in a newer Epeiros unit.

    I think it was just habit for the early skinners. If you are making units for five different factions, and you can only have one skin per faction, you want them to all look different from eachother. The easiest way of doing this is with base colors. How do you choose who gets what color? The faction's color on the minimap...
    Will it be more difficult to tell one faction's unit apart from another faction's unit now? And don't shrug.
     
  17. Tellos Athenaios's Avatar

    Tellos Athenaios said:

    Default Re: Faction Uniformity

    Quote Originally Posted by Megas Methuselah View Post
    Will it be more difficult to tell one faction's unit apart from another faction's unit now? And don't shrug.
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  18. Rilder's Avatar

    Rilder said:

    Default Re: Faction Uniformity

    Quote Originally Posted by lenin96 View Post
    That made me think: Why did Epeiros where green?
    Pyrrhos was known to be an environmentalist, that's why he invaded Rome, to help fight global warming.
     
  19. Vasiliyi's Avatar

    Vasiliyi said:

    Default Re: Faction Uniformity

    I was wondering about the uniformity myself. Will "barbarian" units see a complete lack of uniformity? What i mean is will they be able to not only look different, but have different weapons? One man gets a spear, another sword, and yet another an ax? Is this possible within engine limits or am dreaming? Still I would be cool. Even if their shields were different shapes.. That would make me drool.. I cant wait for this mod to be released. (BUT I WILL)

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  20. eddy_purpus's Avatar

    eddy_purpus said:

    Default Re: Faction Uniformity

    Quote Originally Posted by Martelus Flavius View Post
    No Uniformity! except a kind of it for certain state equipped troops.

    At best you will find a reccurence of emblems on the shields (to represent a local god, etc..), or equipement types.

    Regards

    Martel
    so no more Green mercenaries?
    :(
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  21. JbG's Avatar

    JbG said:

    Default Re: Faction Uniformity

    How much can different people in a unit vary? For example how many shields/helmets/uniforms can there be in one unit?
     
  22. Megas Methuselah's Avatar

    Megas Methuselah said:

    Post Re: Faction Uniformity

    Quote Originally Posted by Vasiliyi View Post
    I was wondering about the uniformity myself. Will "barbarian" units see a complete lack of uniformity? What i mean is will they be able to not only look different, but have different weapons? One man gets a spear, another sword, and yet another an ax? Is this possible within engine limits or am dreaming? Still I would be cool. Even if their shields were different shapes.. That would make me drool.. I cant wait for this mod to be released. (BUT I WILL)
    Dreamz.
     
  23. Mister V's Avatar

    Mister V said:

    Default Re: Faction Uniformity

    Variety is great, but will we still see a stark difference between the magnificiently oppressive uniformity of the Romans and the rest? It was one of the reasons why I like to play as Rome in EB.
     
  24. Ludens's Avatar

    Ludens said:

    Lightbulb Re: Faction Uniformity

    Quote Originally Posted by Vasiliyi View Post
    I was wondering about the uniformity myself. Will "barbarian" units see a complete lack of uniformity? What i mean is will they be able to not only look different, but have different weapons? One man gets a spear, another sword, and yet another an ax? Is this possible within engine limits or am dreaming?
    Technically yes, although a unit can use only one set of animations, so mixing slashing weapons with stabbing weapons will result in weird combat moves. However, this won't happen since those weapons have different stats. According to a post by an EB member there will be some variation in the weapons within a unit, but all weapons will have the same stats (so no short swords and long swords in a unit, unless of course they go into different weapon slots).

    Quote Originally Posted by Mister V View Post
    Variety is great, but will we still see a stark difference between the magnificiently oppressive uniformity of the Romans and the rest? It was one of the reasons why I like to play as Rome in EB.
    I doubt it: as far as we know the Romans did not issue uniforms. My impression is that the later Romans used only a few shield motifs, but even these would have been done by individual artists, so there would be variation. But I have read no historical sources on the matter, so I wouldn't really know. For all I know, the uniformity in shield motifs may be another myth.
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  25. bobbin's Avatar

    bobbin said:

    Default Re: Faction Uniformity

    There was a thread going over this a wee while back. https://forums.totalwar.org/vb/showthread.php?t=115125

     
  26. Majd il-Romani's Avatar

    Majd il-Romani said:

    Default Re: Faction Uniformity

    Quote Originally Posted by JbG View Post
    How much can different people in a unit vary? For example how many shields/helmets/uniforms can there be in one unit?
    im actually quite curious about this, can someone answer me this please?
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  27. bobbin's Avatar

    bobbin said:

    Default Re: Faction Uniformity

    Not sure about the limit of different sheilds/armour/helemts ect, but the EB team said they will do roughly 4-5 different patterns per faction in one of the Steles.

    This one infact https://forums.totalwar.org/vb/showt...hlight=stele+7
    Last edited by bobbin; 04-26-2009 at 19:41.

     
  28. Hegix's Avatar

    Hegix said:

    Default Re: Faction Uniformity

    Today almost all soldiers wear green. Pyrrhus was just 2000-ish years ahead of the fashion trends.
     
  29. A Very Super Market's Avatar

    A Very Super Market said:

    Default Re: Faction Uniformity

    Depends on where they are. Who would wear jungle camo in finland?
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  30. Watchman's Avatar

    Watchman said:

    Default Re: Faction Uniformity

    Nobody in their right minds, that's for sure. Forest camo, OTOH...

    Mind you, our military's standard wear is green too. The soldiers naturally have all kinds of interesting nicknames for it, but I understand "cucumber suit" is a popular one...
    And don't let me get started on the Ghillie suit; the nickname for *that* involves references to some rather weird nooks of Finnish popular culture.
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