This seems like something that could be easily fixable since CA has had better AI behavior in similar situations in older games.
It seems, with ETW CA has repeated their game breaking anti-passive battle AI "fix" that was introduced with MTW2. In ETW, a defending AI would ALWAYS (disregarding any odds) attack (come to the player) rather than fortifying and defending and advantageous position... What's worse, a defending AI would open the battle with a set up, fortified position (artillery dug in, stakes set up, etc.) and then... proceed attacking the attacker piecemeal. Come on... even MTW1 battle AI "knew" how to hold a good defensive position so, the 'programming knowledge' was already there. Why was it lost?
The usual early-game AI "defense" scenario timeline:
1. AI enters the battle with a good fortified(!) defensive/defensible position.
2. The 'attacker' player enters the battle with a defensive line set up on the opposite side of the map
3. The fixed artillery both sides field at the time cannot reach the other side's lines, so, for now it's 'out of the game'
4. AI sacrifices it's cavalry charging the player's artillery head on.
5. AI sacrifices some more of it's cavalry flanking the player's position and running into player's reserves.
6. AI throws it's line infantry (or any infantry it has) at the player's artillery piecemeal.
7. AI's infantry is routed as they approach the player's line and are outgunned and outnumbered.
8. AI is left with it's general's unit + maybe some unit hiding behind a fence + it's artillery.
9. A small flanking force destroys the remnants of the AI's army.
Note, since the beginning game artillery is fixed, the players' artillery did not represent ANY threat to the AI as long as it kept it's own defensive position. I could understand there was some logic behind the sacrificial attacks if the artillery was movable. Even then, the AI usually does not wait for the player to start moving the artillery closer: it just charges right away...
Rinse, repeat, every time I attack...
p.s. and what's up with the Kamikaze cavalry? It doesn't seem neither historic nor tactical to sacrifice the most valuable units outright...
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