All this talk about civil wars in the "2 roman factions" thread in EB2 got me thinking about how it could be implemented in in EB 1.2.
So question: who and why would start a civil war? answer: 1) son of the king with an army who got the disinherited trait, 2) popular generals with big armies and unhappy toward the king.
There are only two answeres to the question because any other internal conflict would be simply a rebellion or rougue armies (proudly represented by riots and eleutheroi aphistamenoi).
So I was wondering if something like a "feels unhappy" trait line could be implemented, and if so the general would go through a series of worst traits, eg "has revolty() thoughts".... and so forth.
Now make a note i'm not secifiyng anything about factions, this would and could happen to every faction, after eg a serious defeat (and i'm talking about a very serious one, kinda like the one in Swiss Barbar's AAR with the northern and southern ptolies).
About princes, i'm not really shure..... i don't have enogh knowledge on the fact(sorry).
So in the end it all boils down to one statement: if anyone has the knowledge and\or the skills to implement something like that in Eb for an unoficcial mod and would like to help me please say so and i feel we could add a very important missing peice to the great puzzle EB is.
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