Cuirassiers:
Increase defence to 11
Decrease attack to 14
Increase morale to 14
Heavy Cavalry:
Decrease defence to 9
Increase attack to 16
Hakkapeliita:
Increase defence to 8
Provincial Cavalry/Gendarmerie/Yeomanry/etc:
Add Garrison Police Bonus
Beylik Janissary Musketeers:
Increase defence to 10
Increase attack to 10
Beylik Janissary Grenadiers:
Increase defence to 13
Increase attack to 13
Nizam-I Cedit Infantry:
Increase defence to 15
Bowmen:
Nerf Accuracy/Lethality
All regular musket light infantry:
Increase range to 100
4-inch Mortar Battery:
Nerf Accuracy
Light Galley/Galley:
Remove "KO" ability
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