Poll: What unit that you usually use to end the battle (and causing mass routs)

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Thread: The Ultimate Battle Turning Unit

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  1. #1
    Unoffical PBM recruiter person Member /Bean\'s Avatar
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    Default Re: The Ultimate Battle Turning Unit

    Practically anything big and/or heavy smashing into your back at speed is not going to do wonders for your morale, so I think ele's or cavalry will always win my vote. Anything 'frightening' also works to make the enemy morale drop faster, but it's not really a final blow, so, for this particular poll, those units don't get my vote.
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  2. #2
    Guitar God Member Mediolanicus's Avatar
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    Default Re: The Ultimate Battle Turning Unit

    Casse Chariots!!!

    Used well they mop up half an engaged army easily, all you have to do is hold the line for a few minutes, even if you are outnumbered 3 to 1.
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  3. #3
    amrtaka Member machinor's Avatar
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    Default Re: The Ultimate Battle Turning Unit

    Cataphract Elephants.

    They're heavy cavalry and frightening superarmoured shock troops all combined into one giant biomass of BADASS!
    Last edited by machinor; 04-20-2009 at 19:46.
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    Σέλευκος Νικάτωρ Member Fluvius Camillus's Avatar
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    Default Re: The Ultimate Battle Turning Unit

    Quote Originally Posted by Mediolanicus View Post
    Casse Chariots!!!

    Used well they mop up half an engaged army easily, all you have to do is hold the line for a few minutes, even if you are outnumbered 3 to 1.
    Rather Pontic/Seleucid Chariots then, nice scythes!

    Always love when these things crash into unsuspecting AI units, they flie into the air, lose formation and rout, also nice to shred light cavalry.
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  5. #5
    Captain of Team Awesome Member Ignopotens's Avatar
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    Default Re: The Ultimate Battle Turning Unit

    Drapanai and Rhomphaiaphoroi charges to the enemy rear pretty much end anyone's day.
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  6. #6
    Strategos Autokrator Member Vasiliyi's Avatar
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    Default Re: The Ultimate Battle Turning Unit

    elephants, definatly. I love waiting paitently for the enemy to get tired against my line and then sending those awesome beasts do their work. Ive never had them run amok yet, and halfway through your battle most if not all of the enemy skirmishers used their javelins. So elephants have my vote.

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  7. #7
    Downgradez :( Member Iskander 3.1's Avatar
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    Default Re: The Ultimate Battle Turning Unit

    PedEx FTW!!!11!1
    Strikeout!

  8. #8
    That's "Chopper" to you, bub. Member DaciaJC's Avatar
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    Default Re: The Ultimate Battle Turning Unit

    Quote Originally Posted by Ignopotens View Post
    Drapanai and Rhomphaiaphoroi charges to the enemy rear pretty much end anyone's day.
    Indeed, I'm surprised that these two didn't get their own option. Thraikioi Peltastai are also good in that role.
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  9. #9
    Member Member mountaingoat's Avatar
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    Default Re: The Ultimate Battle Turning Unit

    usually charge with whatever is remaining , so i picked the levy option :P

  10. #10
    Loving being a Member Ghaust the Moor's Avatar
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    Default Re: The Ultimate Battle Turning Unit

    I'm gonna vote Catapracts. They are the best when used to annihilate (spelling?) heavy infantry, when the've been stuck on a phalanx. Normaly I would vote Elephants but I am a little reckless with them, and I ussually charge them at the first unit waiting on the other side of the gate when attacking a city. That unit, more often than not, Is peltasts sooooo bye-bye elephants. I tend to think my elephants are invincible...yeah...not so.





  11. #11
    Captain of Team Awesome Member Ignopotens's Avatar
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    Default Re: The Ultimate Battle Turning Unit

    Quote Originally Posted by Frontline1944 View Post
    Indeed, I'm surprised that these two didn't get their own option. Thraikioi Peltastai are also good in that role.
    I voted under the "Gesatae/frightening unit" option because it seemed the most related.
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  12. #12
    Near East TW Mod Leader Member Cute Wolf's Avatar
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    Default Re: The Ultimate Battle Turning Unit

    That result of my pool is not too surprising for the first place, the HC are the best choice to wreck enemy line and routing them... but I do surprised when there is no one mention for slings... I can remember when there was a someone call EB with it's slingers from hell...

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