Poll: What unit that you usually use to end the battle (and causing mass routs)

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Thread: The Ultimate Battle Turning Unit

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  1. #1

    Default Re: The Ultimate Battle Turning Unit

    Heavy cav always does the trick. If I have Geastae I use them in the front lines to scare off the more weak willed troops. Plus they are too hard to kill to keep in reserve. They can hold the line forever to give my cav time to go around the enemy line.

  2. #2
    Marzbân-î Jundîshâpûr Member The Persian Cataphract's Avatar
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    Default Re: The Ultimate Battle Turning Unit

    Take a guess at the choice I've picked


    "Fortunate is every man who in purity and truth recognizes valiance and prevents it from becoming bravado" - Âriôbarzanes of the Sûrên-Pahlavân

  3. #3
    That's "Chopper" to you, bub. Member DaciaJC's Avatar
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    Default Re: The Ultimate Battle Turning Unit

    Quote Originally Posted by The Persian Cataphract View Post
    Take a guess at the choice I've picked
    Well, look at that. I finally see a vote for slingers...
    + =

    3x for this, this, and this

  4. #4
    Member Member Andronikos's Avatar
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    Default Re: The Ultimate Battle Turning Unit

    I prefer frightening infatry like Celtic champions, rhomphaia guys, peltastai makedonikoi, but also heavy cav. But my cavalry is usualy busy killing archers, heavy non-spear infantry and taking care of already routing units.



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  5. #5
    Guest Aemilius Paulus's Avatar
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    Question Re: The Ultimate Battle Turning Unit

    Quote Originally Posted by Andronikos View Post
    But my cavalry is usualy busy killing archers, heavy non-spear infantry and taking care of already routing units.
    So just train more cavalry . How many mounted units does your normal army have? My armies usually have a mounted general and 4-5 units of horsemen.

  6. #6
    Member Member Macilrille's Avatar
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    Default Re: The Ultimate Battle Turning Unit

    I personally find that I rarely rout large portions of the enemy army. Probably cause I like to play Roman and kill Hellenes, whose Phalanxes rarely break and rout en masse.

    So, usually I get some cavalry behind them (yes I play on huge), to kill off archers and get ready to charge backs while my own missile troops (I just love Accensii and Cretan Archers) take their toll on vulnerable enemies and one or two of the Hellenic archers firing flaming arrows. Meanwhile I use part of my infantry to chuck pilae at them and go in and hold them till I can concentrate on those phalanxes, meanwhile the rest of my infantry flanks the phalangites and makes them walk all over, breaking their line into isolated phalanx. Then I create local quantitative superiority and concentrate on the phalanxes one by one with infantry and Cav. Some will rout, others not, but even repeated massed cavalry charges at their backs rarely makes a line of phalangites break. So I rout/kill them one or two at a time by creating local superiority, using my superior mobility and all the while cursing these AS Graeculi wannabees, and being sorely tempted to Blitz AS instead of fighting 1-3 phalanx battles every turn.

    Hence I rarely have a battle-turning unit. It is a combination of slaughter, flaming arrows and cavalry/infantry charges that routs or kills those damn Phalangites.

    The Sweboz owns large parts of northern Europe and are killing off all Gauls, so soon I shall be fighting them, perhaps they rout easier.
    'For months Augustus let hair and beard grow and occasionally banged his head against the walls whilst shouting; "Quinctillius Varus, give me my legions back"' -Sueton, Augustus.

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  7. #7
    Satalextos Basileus Seron Member satalexton's Avatar
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    Default Re: The Ultimate Battle Turning Unit

    Say Maion, I think this barbaroi has never seen a flurry of dory/sarissae/xyston crushing his own kin. Let's be kind and give him a bird's eye view of it!

    *impales Macilrille by the groin and lifts him into the sky*

    See? it's simple, Sarissae in the middle, poliskrate on the flanks, and the Hetairoi going ALL HEIL MAKEDONIA at the barbaroi's sorry buttocks.

    TRUTH AND HOPE TO FATHERLAND!!! ALL HEIL MAKEDONIA!!!




    "ΜΗΔΕΝ ΕΩΡΑΚΕΝΑΙ ΦΟΒΕΡΩΤΕΡΟΝ ΚΑΙ ΔΕΙΝΟΤΕΡΟΝ ΦΑΛΑΓΓΟΣ ΜΑΚΕΔΟΝΙΚΗΣ" -Lucius Aemilius Paullus

  8. #8
    Member Member Macilrille's Avatar
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    Default Re: The Ultimate Battle Turning Unit

    Quote Originally Posted by satalexton View Post
    Say Maion, I think this barbaroi has never seen a flurry of dory/sarissae/xyston crushing his own kin. Let's be kind and give him a bird's eye view of it!

    *impales Macilrille by the groin and lifts him into the sky*

    See? it's simple, Sarissae in the middle, poliskrate on the flanks, and the Hetairoi going ALL HEIL MAKEDONIA at the barbaroi's sorry buttocks.

    TRUTH AND HOPE TO FATHERLAND!!! ALL HEIL MAKEDONIA!!!
    I think I have already commented on this sort of spam somewhere else.

    It would instead be interesting to know how you Hellene Lovers fight the various barbarians.
    'For months Augustus let hair and beard grow and occasionally banged his head against the walls whilst shouting; "Quinctillius Varus, give me my legions back"' -Sueton, Augustus.

    "Deliver us oh God, from the fury of the Norsemen", French prayer, 9th century.
    Ask gi'r klask! ask-vikingekampgruppe.dk

    Balloon count: 13

  9. #9
    Symbasileus ton Rhomaioktonon Member Maion Maroneios's Avatar
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    Default Re: The Ultimate Battle Turning Unit

    Quote Originally Posted by Ibrahim View Post
    even though I voted cataphracts, I must point out that I have often used the elephants. the only problem with them IMHO is their vulnerability to javelins and certan types of archers, however as you said yourself, that's normally not a problem. but the reason I did not vote for them for sure is simply one word: cost. think about it; why have a single elephant unit, when 3 or 4 cataphracts/hetairoi can be made in their place? and far more useful and less javelin easy.
    I believe this thread isn't about the cost-effectiveness of units, but their actual ability to cause mass routs and turn the tide during battle. Regardless of cost, whatever anyone says, elephants are just the best. NO other unit can cause, after being properly used of course, as much amok as elephants do.

    As for your post satalexton, I'm sorry I can't say anything. I promised the Nice Fairy I'll be a good boy and behave.

    Maion
    ~Maion

  10. #10
    Member Member Andronikos's Avatar
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    Default Re: The Ultimate Battle Turning Unit

    Quote Originally Posted by Aemilius Paulus View Post
    So just train more cavalry . How many mounted units does your normal army have? My armies usually have a mounted general and 4-5 units of horsemen.
    General + 1-3 cavalry units, depends on mine and enemy factions. Sometimes I have armies composed only of cavalry with few archers and light infantry, in that case I make enemy army route with cavalry.
    But good idea, I'll try using light cavalry more.



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