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  1. #13
    A Livonian Rebel Member Slaists's Avatar
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    Sep 2004
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    Default Re: Consolidated bug list

    Quote Originally Posted by Oaty View Post

    intercepting the AI forces them to be the attacker and potentially can force them to attack a fort even with all
    cavalry army. Exploit you can just wait the timer out and not allow the AI to pass
    Oaty, this is not entirely accurate. If a fort based player army intercepts an AI all-cavalry army and the player chooses the option 'attack' (instead of 'autoresolve'), the battle map would not even load. It would attempt to load, but at the end of the loading process the program finally figures out that the all-cavalry army CANNOT storm a fort. So it gives the player an automatic win (0-loss) and brings him right back to the strategy map sending the AI army 'into the stratosphere' (well, back into its provinces).
    Last edited by Slaists; 04-24-2009 at 18:34.

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