Oaty, this is not entirely accurate. If a fort based player army intercepts an AI all-cavalry army and the player chooses the option 'attack' (instead of 'autoresolve'), the battle map would not even load. It would attempt to load, but at the end of the loading process the program finally figures out that the all-cavalry army CANNOT storm a fort. So it gives the player an automatic win (0-loss) and brings him right back to the strategy map sending the AI army 'into the stratosphere' (well, back into its provinces).
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