Quote Originally Posted by ChingizLink View Post
I've looked around the forum for info on that (and I'll keep looking, sorry for the off topic tangent), since I can't seem to get the public order in an enemy faction any lower when I use more than 1 agent. Is there a trick I'm missing?
Maybe only the highest-level spy causes unrest? There is an agent guide for M1:TW, but I don't know of similar research into R:TW. In any case, it's usually a waste of effort to try and get enemy towns to revolt, as the threshold for A.I. towns appears far lower than for the human player.