Also noticed this, they're very good at occupied houses and such. Too bad I can't get them to not suck at anything else, cannister is just so much better?
Also noticed this, they're very good at occupied houses and such. Too bad I can't get them to not suck at anything else, cannister is just so much better?
Well this is pretty ironic, since I found them distressingly poor at taking down infantry.
Love is a well aimed 24 pounder howitzer with percussion shells.
Well, I think it all comes down to two things: accuracy and reload time.
Its all about how much firepower can be delivered on target in the shortest time. Puckle guns, although not as powerful, beat out cannons/howitzers, pound for pound, is this regard. Of course, what other arty has that puckle guns don't is range (plus explosive shot, etc.). So if you can move your guns as close as you like- short of being in range of infantry- then puckle guns win hands down.
This would be the case with any fixed, defenseless target- like buildings, AI formations hiding uselessly behind walls, fortified AI artillery that can't fire on anything not directly in front of it..well you get the picture.
"I can picture in my mind a world without war, a world without hate. And I can picture us attacking that world because they'd never expect it."
"To me, boxing is like a ballet, except there's no music, no choreography, and the dancers hit each other."
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It's a well known fact that puckle guns were the 18th century equivalent of the GAU-8.
What, you guys didn't know that?
Tallyho lads, rape the houses and burn the women! Leave not a single potted plant alive! Full speed ahead and damn the cheesemongers!
Creating killing zones in fortress battles is what they are really good at. Since they can continually pour fire at a common location unlike cannons and even infantry, they can totally slaughter enemy units.
Fighting isn't about winning, it's about depriving your enemy of all options except to lose.
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Like most other artillery, they do alright in mass, though poorly alone. Not remotely worth losing LI for, of course, but not totally useless. I generally keep some in my city-assault army specifically to waste all the militia holed up in houses since my other artillery never plays a significant role anyway.
Most ETW artillery does great en masse. I find myself routinely creating grand batteries and simply pummeling the enemy army to dust before they get into musket range.
Tallyho lads, rape the houses and burn the women! Leave not a single potted plant alive! Full speed ahead and damn the cheesemongers!
Wow! It isn’t just me?
I dislike building much artillery until I can get howitzers and mortars.
never had 10 in a stack though![]()
Education: that which reveals to the wise,
and conceals from the stupid,
the vast limits of their knowledge.
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