I thought the other major thing I found off-putting with Thief 3. The rubber people. An early form of the ragdoll technology, it left all unconcious and dead people flopping and spasming about like they were made of bouncy rubber. It made it impossible to take anything seriously.
I meant the website speculation. Thief 4 speculation is as old as Thief 3
I would love a new Thief game. A proper Thief game. Technology has advanced to the point where they could do such incredible things, and the current gen of consoles are beefy enough that the inevitable multiplatform release wouldn't hold the game back.
And I want frog beast eggs back.
The prospect of Ubisoft making a new Thief is equal parts hope and fear. The hope is that it will be a revival which will be as fitting as Prince of Persia: Sands of Time was. The fear is that it will be Prince of Persia: Warrior Within. Ubisoft make a lot of games I like, and do try to push for something a bit more creative than the average game. They also tend to miss one of two things or make one dumb decision and end up with a good game instead of the masterpiece it could have been.
At least Thief 3 tried. Modern Thief would not even be doing that.
I have the PC version. Somewhere. How far in is the Cradle anyway? If it's not that far I wouldn't mind playing up to it myself. Rusty skills; it's been years since I last entered the shadows.
The cradle level is famous. As an outstanding Thief mission and as one of the scariest experiences in a game. I have long felt it a shame I didn't play it.
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