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  1. #1
    Xsaçapāvan é Skudra Member Atraphoenix's Avatar
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    Default Realist Movement Mod

    Realist Movement Mod for EB:

    last updated: 14.06.2009

    This is my last submod for EB. I have no plan to modding again until Juli for I need to prepare myself for my vital exam at the end of June.

    It took me to some time to test but in theory it should be save game compatible.

    I used RS limit namely 260 for movement points. Default value for EB is 80. I pıt backup for both this mod also for the optional 0 Recruitment Mod.

    Instructions:

    Download the mod from here:

    link updated.


    Spoiler Alert, click show to read: 


    after download just replace descr_character file in EB/Data folder and sp game edu backup folder otherwise no change. I have backup do not worry

    then have fun

    Optional:

    I put 0 Recruitment Mod for you it depend on you to use it or not. But I like 0 recruitment although I never recruit more than 3 unit in one turn except emergencies. Do not forget EB Team scripted AI Recruitment as without losing any population, use wisely.

    Instructions:

    replace EDU file in EB/Data folder and sp game edu backup folder otherwise no change. I have backup for it too, do not worry


    Screenies:

    Spoiler Alert, click show to read: 












    Please wish me good luck for my exam cos I will not here until Juli. I will miss your support. Though It is a mod, I do not count it as a mod it took me less than half an hour to mod, Frapsing, filefronting, and writing here. You can call this as modlet I count it like that! My previous mod took my 2 months!

    Atra.

    P.S. I tested on alex. RS team uses this system with RTW, BI, alex. so do not worry, if you have some error message at the beginning that means you have forgotten to replace files in sp game edu backup folder.

    A bientout! J'espere....
    Last edited by Atraphoenix; 06-14-2009 at 11:49.



    My Submods for EB
    Spoiler Alert, click show to read: 
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