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  1. #1
    Xsaçapāvan é Skudra Member Atraphoenix's Avatar
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    Default Realist Movement Mod

    Realist Movement Mod for EB:

    last updated: 14.06.2009

    This is my last submod for EB. I have no plan to modding again until Juli for I need to prepare myself for my vital exam at the end of June.

    It took me to some time to test but in theory it should be save game compatible.

    I used RS limit namely 260 for movement points. Default value for EB is 80. I pıt backup for both this mod also for the optional 0 Recruitment Mod.

    Instructions:

    Download the mod from here:

    link updated.


    Spoiler Alert, click show to read: 


    after download just replace descr_character file in EB/Data folder and sp game edu backup folder otherwise no change. I have backup do not worry

    then have fun

    Optional:

    I put 0 Recruitment Mod for you it depend on you to use it or not. But I like 0 recruitment although I never recruit more than 3 unit in one turn except emergencies. Do not forget EB Team scripted AI Recruitment as without losing any population, use wisely.

    Instructions:

    replace EDU file in EB/Data folder and sp game edu backup folder otherwise no change. I have backup for it too, do not worry


    Screenies:

    Spoiler Alert, click show to read: 












    Please wish me good luck for my exam cos I will not here until Juli. I will miss your support. Though It is a mod, I do not count it as a mod it took me less than half an hour to mod, Frapsing, filefronting, and writing here. You can call this as modlet I count it like that! My previous mod took my 2 months!

    Atra.

    P.S. I tested on alex. RS team uses this system with RTW, BI, alex. so do not worry, if you have some error message at the beginning that means you have forgotten to replace files in sp game edu backup folder.

    A bientout! J'espere....
    Last edited by Atraphoenix; 06-14-2009 at 11:49.



    My Submods for EB
    Spoiler Alert, click show to read: 
    My AAR/Guides How to assault cities with Horse Archers? RISE OF ARSACIDS! (A Pahlava AAR) - finished
    History is written by the victor." Winston Churchill

  2. #2
    Unoffical PBM recruiter person Member /Bean\'s Avatar
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    Default Re: Realist Movement Mod

    Hmm, mixed feelings on this one. I like the idea of not taking a year to traverse Italy. However I do not like the idea of enemy armies coming from miles away in one turn, if you get me. Of course they would in reality be able to move that far in such a space of time, but then I would also be able to intercept them in that amount of time, and, as we all know, the campaign map is not RTS.

    Oh, I almost forgot: Good luck!
    Last edited by /Bean\; 04-22-2009 at 20:46.
    =========================================
    Look out for the upcoming Warriors of the La Tene PBM, a new style of interactive EB gaming rising from the ashes of BtSH and WotB!
    ========================================================
    + =
    [/CENTER]

  3. #3
    Xsaçapāvan é Skudra Member Atraphoenix's Avatar
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    Default Re: Realist Movement Mod

    thanks mate,
    do not let the green colour confuse you. you are in the middle of green area so you need 6 months (2 turns from Massilia to taras) not just 3 months from massilia to taras but in fact I am sure Romans were capable of marching from Massilia to Taras less then 3 months.
    Also AI is capable to use same movement points, so more challenge!
    I advice everyone to use optional 0 recruitment otherwise your campaign will be a suicide...

    tomorrow is official holiday here so I will be conquering the world tonight
    Last edited by Atraphoenix; 04-22-2009 at 21:04.



    My Submods for EB
    Spoiler Alert, click show to read: 
    My AAR/Guides How to assault cities with Horse Archers? RISE OF ARSACIDS! (A Pahlava AAR) - finished
    History is written by the victor." Winston Churchill

  4. #4

    Default Re: Realist Movement Mod

    I just tried it but the game isn't working now, was there meant to be a descr_character file in the sp game edu backup already? Because I didn't see one in there.
    Quote Originally Posted by a completely inoffensive name View Post
    Have the strength of Arnold Schwarzenegger, the voice of Billy Mays and the ability to produce bull**** at a moments notice and you can be the leader of anything.

  5. #5
    Xsaçapāvan é Skudra Member Atraphoenix's Avatar
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    Default Re: Realist Movement Mod

    In EB folder there is a folder called as "sp game edu backup" there is a file called "descr_character" the same file is also included in the EB/Data folder YOU HAVE TO REPLACE BOTH OF THEM OR THE MOD DOES NOT WORK!

    Please read the instructions first then ask, and I will not be here about 2 months. I have no chance to answer you for a long time plz ask EB team or the people who knows how to mod.

    If you have some missing files that means you have corrupted copy of EB that also means you need to reinstall it. there should be "2" "descr_character" files one in EB data folder one in "sp game edu backup" folder.
    Last edited by Atraphoenix; 04-23-2009 at 15:23.



    My Submods for EB
    Spoiler Alert, click show to read: 
    My AAR/Guides How to assault cities with Horse Archers? RISE OF ARSACIDS! (A Pahlava AAR) - finished
    History is written by the victor." Winston Churchill

  6. #6
    is on the outside looking out Member PraetorFigus's Avatar
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    Default Re: Realist Movement Mod

    I've tried this and my saved campaigns got a little buggy with army movement (had something on rebel's turn I could not get past). So, I went to the scriptorium and checked to see what has been found before on this and I found a thread by Myrddraal that warns of having a value above 100. Here is the thread https://forums.totalwar.org/vb/showthread.php?t=51371

    This may affect most the RTW engine then BI and ALX from what I see, but what have those who play RS say about stability of the game with the 260 points?
    "One often meets his destiny on the road he takes to avoid it." Oogway, Kung Fu Panda

    "Mortui Tantum Terminem Belli Viderunt" (Only the dead have seen the end of war)
    a technical memory solution

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