Dear Forum,
In my Romani-EB 1.2-Campaign I now reached the year 160 B.C. without problems or chrashes. The Polybian and Marian Reforms occurred (I slightly modified the conditions to reach the reforms), I´m holding 91 cities (about 70 thereof are Type II Governments) and I fought about 530 battles by now.
I think, it´s time to wonder about the Imperial Reforms… although it will last about 25 years until then.
I have about 300 family members and I read in this forum that it is possible to cheat certain character traits necessary to implement the Imperial reforms (I want to have the new units AND an emperor!). But how can I accomplish the “Can´t be selfless”-trait? I ascertained that NONE of my 300 family members has this trait and I fear that this missing trait frustrates the Imperial reforms at about 125 B.C.
Or elsewise:
What have I to change in the txt-files in order to initiate the Imperial reforms relating to the data of my current game… WITHOUT crashing said game?
It would also be fine if the reforms occur a few years earlier, maybe 150 B.C.
Please provide an accurate guidance regarding the txt-changes, because I´m very doubtful in such things and I´m very confused by the manifold approaches stated in the “setting reforms to your preference”-discussion..
Thank you very much,
Marcel
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