Last edited by Didz; 04-26-2009 at 11:39.
Didz
Fortis balore et armis
I pray to some higher being that everyone knows this. If not, then the Total War community has been wasting years of their respective lives since 2000 by
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I'm also getting a bit annoyed that people with similar systems as mine seem to be running at Ultra settings...and I'm not!! hmmpfff
Last edited by AussieGiant; 04-26-2009 at 13:01.
I too can hear my GPU card fan spinning up when I'm just looking at the campaign map and slow down when I'm fighting a battle... Perhaps it's the sea, all the actions associated with making the ripples in the sea, all the different flags flutter in the wind, and all the trees sway. Those things aren't as big an issue on the battle map. But yeah, still seems counter-intuitive.
I am also amazed at how long Sweden's turn sometimes takes. Perhaps they have gobs of fleets in treatcherous waters or something, but even when they only have 2-3 regions, they still take forever.
@ Lemur: I love the comparison of how long the AI takes measured by how nice a sandwich you can make in the mean time.
Fac et Spera
Oh, the first thing I do when I start a game is press the spacebar. I really don't need to see how long it takes an army to march.
Also, I turn off the "Follow AI moves" or whatever it's called in the game options. Trust me, I'm all about speeding up those interminable AI turns.
Even given all of this, the AI turns can take far longer than they ought to. I'm on a mildly overclocked Core2Duo, 4 gigs of low-latency RAM, Windows XP Pro, 1 gig 4870; the only thing I could do to make my machine speedier would be to move to a quad-core. Trust me, if the game can't sing on my rig, it ain't speedy on anybody's rig.
Once they're done crushing game-killing bugs, I hope like hell they work on optimizing the AI turns. They're ... quite ... loooooooooong ....
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Oh, and to speed things up, I also dove into a clean install of Windows XP PRo SP3. Quickened everything on my 'puter except ETW.
Last edited by Lemur; 04-26-2009 at 23:47.
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