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Thread: Lvl 1 2 3 4 gov'ts go red

  1. #1
    Member Member the man with no name's Avatar
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    Default Lvl 1 2 3 4 gov'ts go red

    As Aedui my gov'ts go red without rioting
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    Quote Originally Posted by gamegeek2 View Post

    Steppe battles are very long, but the wars are short.

    Infantry battles aren't as long, but the wars are much longer.

    -gamegeek2
    Campaigns completed: Vanilla Julii

  2. #2
    (>^_^;)> move it! Member Hotseat_User's Avatar
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    Default Re: Lvl 1 2 3 4 gov'ts go red

    maybe some enemy assasins around?
    Ohh and wait, I was told once, that if you load the aedui from another campaign, e.g. a KH without going back to the start of the game (dunno how to call in english ;-) ) your govs going to be inflicted.
    may that is the clue? just try it
    Last edited by Hotseat_User; 05-07-2009 at 08:21.
    orationes tuas ego laudare soleo, imitari neque possim, si velim, nec velim fortasse, si possim. [M. T. C.]

  3. #3
    Guitar God Member Mediolanicus's Avatar
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    Default Re: Lvl 1 2 3 4 gov'ts go red

    Don't load up a campaign from faction Y when you've been playing faction X.

    Always quit RTW completely first.

    Or else the script will think you are still playing with faction X, and it will destroy all gov building that do not belong to faction X - even when you are playing faction Y.
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  4. #4
    is on the outside looking out Member PraetorFigus's Avatar
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    Default Re: Lvl 1 2 3 4 gov'ts go red

    I was wondering doesn't starting a new campaign reset the script?

    I know that jumping between saves of different factions causes the government building damage, just not clear on the affects of the scripts when starting a new campaign with different factions
    "One often meets his destiny on the road he takes to avoid it." Oogway, Kung Fu Panda

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  5. #5
    Guitar God Member Mediolanicus's Avatar
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    Default Re: Lvl 1 2 3 4 gov'ts go red

    Starting a new campaign is the same as loading a saved game.

    You need to quit RTW and start it again.
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  6. #6
    (>^_^;)> move it! Member Hotseat_User's Avatar
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    Default Re: Lvl 1 2 3 4 gov'ts go red

    nah - it also won't happen if you go back to the start-menue (sp?) of the game and load it then.
    orationes tuas ego laudare soleo, imitari neque possim, si velim, nec velim fortasse, si possim. [M. T. C.]

  7. #7
    Xsaçapāvan é Skudra Member Atraphoenix's Avatar
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    Default Re: Lvl 1 2 3 4 gov'ts go red

    I do not know it is still works without exiting
    To deactivate script press esc then press question mark that you used when you activate the script. then exit to main menu start a new faction or load camp. of other faction.
    It used to work before, no idea with the last scripts.



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