My top 5:
Windbuechse Jaeger
Grenzer
Austrian Jaeger
Greenjackets
Longriflemen
You see, I'm a light infantry guy![]()
My top 5:
Windbuechse Jaeger
Grenzer
Austrian Jaeger
Greenjackets
Longriflemen
You see, I'm a light infantry guy![]()
Last edited by Oleander Ardens; 04-26-2009 at 19:22.
Cicero, Pro Milone"Silent enim leges inter arma - For among arms, the laws fall mute"
Line Infantry. I can't stop using them!![]()
Spoiler Alert, click show to read:
- Proud Horseman of the Presence
me too. Cheap and effective, can be recruited almost everywhere
*edit* but I rather dislike the separation line infantery - colonial line infantery for some factions
Hand Mortars
Mortars (I love do kill enemy units without suffering casualties)
Heavy First Rates
Last edited by Liberator; 04-26-2009 at 19:58.
Better dead than a Coward - Gurkha motto
Liberator,
I would say Heavy First Rates but I've seen one sink from a few stray shots below the waterline shots. *lol owww*
Last edited by antisocialmunky; 04-26-2009 at 20:57.
Fighting isn't about winning, it's about depriving your enemy of all options except to lose.
"Hi, Billy Mays Here!" 1958-2009
Line Infantry.
- You can recruit them in any region
- You can recruit them at the lowest tech level (if in a city) as well as from civilian towns (with the highest level building)
- They're big and resilient, so they help keep you from getting flanked and don't break easily
- They become very flexible and more effective over time thanks to techs
Is there any other infantry unit that can take them on 1v1 and win?
Fac et Spera
-Powhatan Warriors, numerous bowmen with nice stats and long range, rather cheap. Fighting with two lines is not a waste of manpower as they can shoot over each other at the shorter-ranged line infantry.
-Ferguson Riflemen, rapid-firing riflemen. Great for the pre-battle skirmish. Once the lines advance, they can be brought to the flanks and annihilate the enemy (with proper support).
-Grenzers, unit of light infantry with 80 range. Able to fire 2 musketballs per shot, these guys can outfire anything with a 70-80 range. In fact, they can almost replace line infantry. However, since they're rather weak in melee, it is best to have a couple units of line infantry to act as backup and cannon fodder.
-Howitzers, essentially a unit of shorter-ranged, mobile mortars. They can wreak havoc on the enemy and force them into an attack.
These guys are all war-winning troops.
Last edited by Megas Methuselah; 04-26-2009 at 21:46.
Cavalry, & the heavier the better!
Of course, I've developed something of a penchant for Uhlans or any other light lancer cavalry.
"Coo-eeee, enemy line infantry, that's right, look over there! Yes, that's concentrate on that oncoming lump of foot-slogging proles. Kindly ignore wingéd death descending on you from behind!"
Ahh.... Hitting the lumpenproles so hard your charge actually goes straight through their line and out the other side...
My absolute favourite part of the game thus far.
Nota bene: your mileage may vary. Please do not try to deliver your charges in narrow areas with lots of trees, bushes, fences or walls, as I have found that they impede progress & your lovely lancers kind of mill around looking glum before being horribly slaughtered. If they stop moving they're dead.
Better dead than a Coward - Gurkha motto
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