if we're willing to forsake RGBs, I think it could work; or someone with experience with EDCT could help us to remove the trait/triggers that give any recruited general a "recruited general" trait. since johnhughthom's save is on 1.2
if we're willing to forsake RGBs, I think it could work; or someone with experience with EDCT could help us to remove the trait/triggers that give any recruited general a "recruited general" trait. since johnhughthom's save is on 1.2
Last edited by everyone; 07-01-2009 at 02:45.
ahh that is a issue.....
Micheal D'Anjou
Spoiler Alert, click show to read:
There is an even bigger issue, it was deleted after all that filefront upheaval a while back. I'm not sure why as it had quite a few downloads, but I understand a lot of stuff was lost then.
Thats not a new big issue, that solves the problems of the previous issue, restoring the situation back to pre-issue times. So really we haven't gained or lost anything.
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Hi,
I have a suggestion. Instead of trying to start a new game with Romani you could pic a new faction. Perhaps Carthage?
- They have the Senate
- No matter what units they have in their army they are all historical.
- They don't have a complicated office system
- You can fight against ROMANI!!
- Spain, Africa, Italy will give plenty of directions to expand
Or the Seleukids,
They have the Satrapal system,
Eclectic armies are historical,
Many different types of enemies in all directions,
Lots of roleplaying opportunities,
Big empire means more opportunities for players,
Eventually you can fight against ROMANI!
What? There is already one going? There you go, problem solved.![]()
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