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  1. #6
    Senior Member Senior Member Forward Observer's Avatar
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    Mar 2001
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    Default Re: Reefing the topsails?

    I just thought I would add that after today's patch some of the keyboard commands are now working when one is using the minimal battle user interface (HUD)

    One can now get the bracket keys to control the increase or decrease of the sails when using the minimal U.I. Of course the ship will still over ride these command if a collision is imminent or it is facing into the wind using it's onboard diesel engines (ha, ha).

    Also, when using the minimal U.I. in land battle, the bracket keys now function to increase rank and file--as do the ' and the / to control small incremental unit or whole army moves forwards or backwards.

    However the unit or army pivot move keys do not function whether using either type of HUD. Actually, I am unclear as to what these keys should be. One of them is definitely the ; key while the other appears to that symbol used for denoting accents on words. This symbol is not normally included on any keys that come with most keyboards sold in the US. I don't know about Canada since they usually have to accommodate the French speaking populace. I believe one can program a key to type this symbol, but I never use it enough to bother with it.

    I tried simply re-assigning these keyboard functions to other keys and the assignments were accepted, but they still did not function in the battle screen. At this point the only way to rotate an army or unit on its axis is with the arrow buttons that are included in the standard full battle U.I.

    Of course one can still select, then right click and scroll the mouse to angle your army, but that way a bit of a hit or miss type of control requiring repetition through trial and error. It also could be that I may just be a tad too picky about unit placement before I go into a fight.


    Cheers
    Last edited by Forward Observer; 04-30-2009 at 15:38.
    Artillery adds dignity to what would otherwise be a vulgar brawl.

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