Results 1 to 3 of 3

Thread: A lil help with adjusments

  1. #1

    Smile A lil help with adjusments

    First off I have no experience modding RTW or EB; did some minor adjustments to MTW to get PoN and proper offices but that's about it.

    I want to modify the expense of some building/port upgrades in EB.

    How does one go about adjusting these things in RTW/EB?

    Much thanks if anyone can enlighten me :)
    Ja-mata TosaInu

  2. #2
    EBII Bricklayer Member V.T. Marvin's Avatar
    Join Date
    Aug 2007
    Location
    Directing the defence of Boiotergion
    Posts
    3,361

    Default Re: A lil help with adjusments

    Look into ...\EB\Data\export_descr_building.txt file (commonly referred to as EDB).

    The costs and construction times can be easily modified by changing the respective values there, as in the example below:

    Code:
    building navy_port
    {
        levels naval_bay naval_harbour naval_port great_port
        {
            naval_bay requires factions { greek_cities, thrace, macedon, romans_brutii, romans_julii, romans_scipii, carthage, saba, numidia, egypt, gauls, britons, germans, scythia, spain, dacia, seleucid, parthia, } and building_present_min_level port_buildings port and hidden_resource smallfleet and building_present_min_level government gov4
            {
                capability
                {
                    recruit "generic ship oneraria"  0  requires factions { seleucid, }
                    recruit "generic ship transport"  0  requires factions { parthia, armenia, pontus, }
                    recruit "generic ship baitaz"  0  requires factions { germans, }
                    recruit "generic ship lemboi"  0  requires factions { greek_cities, macedon, thrace, carthage, dacia, }
                    recruit "generic ship kerkuroi"  0  requires factions { romans_julii, romans_scipii, numidia, egypt, romans_brutii, saba, }
                    recruit "generic ship penteconterai"  0  requires factions { greek_cities, macedon, romans_julii, thrace, romans_scipii, carthage, numidia, egypt, romans_brutii, seleucid, saba, }
                    recruit "generic ship ponto"  0  requires factions { gauls, britons, scythia, spain, }
                }
                construction 4
                cost 1600
                settlement_min large_town
                upgrades
                {
                    naval_harbour
                }

  3. #3

    Default Re: A lil help with adjusments

    Woooot!

    Thank you for the reply

    I'll start destroying...er, modifying the game asap!


    edit: worked w/o a hitch; thanks again!
    Last edited by HopAlongBunny; 04-29-2009 at 12:52.
    Ja-mata TosaInu

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO