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  1. #1
    Vicious Celt Warlord Member Celtic_Punk's Avatar
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    Default smaller general units.

    would this make any sense at all? this kinda dawned on me. if you lower the number of men in th generals cavalry unit, and upped their stats a bunch, so he is more for going around the line and keeping moral up, and making quick flank attacks, and quick powerful charges. he can still lead a cavalry charge too, just with your factions other cavalry in tail! you can also keep a closer eye on him, keep him out of trouble, get him around teh field quicker, so he can be in more places at once. This would make playing in hte general cam very fun i think!
    Last edited by Celtic_Punk; 04-24-2009 at 06:33.
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  2. #2
    Slixpoitation Member A Very Super Market's Avatar
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    Default Re: smaller general units.

    Aren't they already fairly low except for your faction leader and heir? 40 is standard... on huge, they are 2/5ths the size of a regular cavalry unit.
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  3. #3

    Default Re: smaller general units.

    i once had a generals bodyguard with 240 horsemen, i dont know how i got it or it was a glitch but it was awesome... 240 refillable elite 3 gold chevron calvalry that you dont need to retrain... good times


    But really now, average generals bodyguards is about 40-60 men, i think thats 2/5 or 1/2 of the normal 100 per calvalry unit...
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    EBII Bricklayer Member V.T. Marvin's Avatar
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    Default Re: smaller general units.

    Incidentally, I was thinking of it as well. My point would be that a capable general with high influence can get an entourage wich sometimes exceeds even regular cavalry units (100 on Huge) which makes it bad for role-playing. For factions like Romans I try not to engage the general into combat at all (except in severe emergencies) and rather have him to "command" from behind. For others, like Pahlava, I think it is perfectly correct to have your general lead the decisive charges, but here again it would be better if his unt will be only a small fraction of the total heavy cavalry force (elite of elites). So yes, it is my intent to lower the base number of general units for my next campaign and let us see how it will work out...

    By the way, I am also thinking of diferentiating nubers of all cavalry units so that those described as "light cavalry" will retain current setting (base value 25, 100 on Huge), "medium cavalry will get 20 (80 on Huge) and "heavy cavalry" will get 15 (60 on Huge) with corresponding changes in recruitment/upkeep costs.

    Has anyone tried such changes and what was the effects? Especially on AI recruitment???

  5. #5
    Haruhiist Member Zett's Avatar
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    Default AW: smaller general units.

    Sounds ok for Cavalery generals, they are fast and need not so much protection cause they can easily evade enemies. But what about KH, Sweboz and Saba? They need their numbers to protect the general, cause they can not evade enemies as good as cavalery generals.

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  6. #6

    Default Re: AW: smaller general units.

    The main problem with that idea is that the smaller factions (Pahlava, for example) will be severely hampered without their family member's bodyguards, whereas the Romans could probably care less.

    Though I can agree in principle that it might be more historically accurate for a general to just have a half dozen men around him rather than (in a faction leader's case on huge settings) 100+

  7. #7
    Vicious Celt Warlord Member Celtic_Punk's Avatar
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    Default Re: smaller general units.

    A high stat boost is given, should even it out a bit. But the Infantry Generals would still be best suited behind the line moving along giving moral boosts to the men, and aiding flanks and what not.
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  8. #8
    Ming the Merciless is my idol Senior Member Watchman's Avatar
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    Default Re: smaller general units.

    There's a bit of a conceptual problem with all that, though - namely, that IRL quite a lot of folks' royalty and other leaders very literally led from the front... it was kind of a central point in the whole "Alexandrian" tactical system, too.
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  9. #9
    Vicious Celt Warlord Member Celtic_Punk's Avatar
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    Default Re: smaller general units.

    Yes, and you still can, His unit is more of a real bodyguard, his closest lieutenants with him. He will be much more nimble and still able to fight. his stat bonus should give him staying power in a fight and you'd be using other units with him so it would not be like 4-10 guys taking on like 200
    'Who Dares WINS!' - SAS
    "The republic stands for truth and honour. For all that is noblest in our race. By truth and honour, principle and sacrifice alone will Ireland be free."-Liam Mellows


    Who knows? If it's a enough day we may all end up Generals!"

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